-/* $Id: dispatch.c,v 1.9 2000/01/13 00:31:10 brianp Exp $ */
+/* $Id: dispatch.c,v 1.10 2000/01/18 17:38:40 brianp Exp $ */
/*
* Mesa 3-D graphics library
-static void
+static int
generic_noop(void)
{
#ifdef DEBUG
gl_problem(NULL, "undefined function dispatch");
#endif
+ return 0;
}
void
-_mesa_init_no_op_table(struct _glapi_table *exec)
+_mesa_init_no_op_table(struct _glapi_table *table)
{
/* Check to be sure the dispatcher's table is at least as big as Mesa's. */
const GLuint size = sizeof(struct _glapi_table) / sizeof(void *);
{
const GLuint n = _glapi_get_dispatch_table_size();
GLuint i;
- void **dispatch = (void **) exec;
+ void **dispatch = (void **) table;
for (i = 0; i < n; i++) {
dispatch[i] = (void *) generic_noop;
}