{
const int push_size_kB = brw->is_haswell && brw->gt == 3 ? 32 : 16;
- /* Total space for entries is URB size - 16kB for push constants */
- int handle_region_size = (brw->urb.size - push_size_kB) * 1024; /* bytes */
-
/* CACHE_NEW_VS_PROG */
unsigned vs_size = MAX2(brw->vs.prog_data->base.urb_entry_size, 1);
-
- int nr_vs_entries = handle_region_size / (vs_size * 64);
- if (nr_vs_entries > brw->urb.max_vs_entries)
- nr_vs_entries = brw->urb.max_vs_entries;
-
- /* According to volume 2a, nr_vs_entries must be a multiple of 8. */
- brw->urb.nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, 8);
-
- /* URB Starting Addresses are specified in multiples of 8kB. */
- brw->urb.vs_start = push_size_kB / 8; /* skip over push constants */
-
- assert(brw->urb.nr_vs_entries % 8 == 0);
- assert(brw->urb.nr_gs_entries % 8 == 0);
- /* GS requirement */
- assert(!brw->ff_gs.prog_active);
+ unsigned vs_entry_size_bytes = vs_size * 64;
+ /* BRW_NEW_GEOMETRY_PROGRAM, CACHE_NEW_GS_PROG */
+ bool gs_present = brw->geometry_program;
+ unsigned gs_size = gs_present ? brw->gs.prog_data->base.urb_entry_size : 1;
+ unsigned gs_entry_size_bytes = gs_size * 64;
+
+ /* From p35 of the Ivy Bridge PRM (section 1.7.1: 3DSTATE_URB_GS):
+ *
+ * VS Number of URB Entries must be divisible by 8 if the VS URB Entry
+ * Allocation Size is less than 9 512-bit URB entries.
+ *
+ * Similar text exists for GS.
+ */
+ unsigned vs_granularity = (vs_size < 9) ? 8 : 1;
+ unsigned gs_granularity = (gs_size < 9) ? 8 : 1;
+
+ /* URB allocations must be done in 8k chunks. */
+ unsigned chunk_size_bytes = 8192;
+
+ /* Determine the size of the URB in chunks.
+ */
+ unsigned urb_chunks = brw->urb.size * 1024 / chunk_size_bytes;
+
+ /* Reserve space for push constants */
+ unsigned push_constant_bytes = 1024 * push_size_kB;
+ unsigned push_constant_chunks =
+ push_constant_bytes / chunk_size_bytes;
+
+ /* Initially, assign each stage the minimum amount of URB space it needs,
+ * and make a note of how much additional space it "wants" (the amount of
+ * additional space it could actually make use of).
+ */
+
+ /* VS always requires at least 32 URB entries */
+ unsigned vs_chunks =
+ ALIGN(32 * vs_entry_size_bytes, chunk_size_bytes) / chunk_size_bytes;
+ unsigned vs_wants =
+ ALIGN(brw->urb.max_vs_entries * vs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes - vs_chunks;
+
+ unsigned gs_chunks = 0;
+ unsigned gs_wants = 0;
+ if (gs_present) {
+ /* There are two constraints on the minimum amount of URB space we can
+ * allocate:
+ *
+ * (1) We need room for at least 2 URB entries, since we always operate
+ * the GS in DUAL_OBJECT mode.
+ *
+ * (2) We can't allocate less than nr_gs_entries_granularity.
+ */
+ gs_chunks = ALIGN(MAX2(gs_granularity, 2) * gs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes;
+ gs_wants =
+ ALIGN(brw->urb.max_gs_entries * gs_entry_size_bytes,
+ chunk_size_bytes) / chunk_size_bytes - gs_chunks;
+ }
+
+ /* There should always be enough URB space to satisfy the minimum
+ * requirements of each stage.
+ */
+ unsigned total_needs = push_constant_chunks + vs_chunks + gs_chunks;
+ assert(total_needs <= urb_chunks);
+
+ /* Mete out remaining space (if any) in proportion to "wants". */
+ unsigned total_wants = vs_wants + gs_wants;
+ unsigned remaining_space = urb_chunks - total_needs;
+ if (remaining_space > total_wants)
+ remaining_space = total_wants;
+ if (remaining_space > 0) {
+ unsigned vs_additional = (unsigned)
+ round(vs_wants * (((double) remaining_space) / total_wants));
+ vs_chunks += vs_additional;
+ remaining_space -= vs_additional;
+ gs_chunks += remaining_space;
+ }
+
+ /* Sanity check that we haven't over-allocated. */
+ assert(push_constant_chunks + vs_chunks + gs_chunks <= urb_chunks);
+
+ /* Finally, compute the number of entries that can fit in the space
+ * allocated to each stage.
+ */
+ unsigned nr_vs_entries = vs_chunks * chunk_size_bytes / vs_entry_size_bytes;
+ unsigned nr_gs_entries = gs_chunks * chunk_size_bytes / gs_entry_size_bytes;
+
+ /* Since we rounded up when computing *_wants, this may be slightly more
+ * than the maximum allowed amount, so correct for that.
+ */
+ nr_vs_entries = MIN2(nr_vs_entries, brw->urb.max_vs_entries);
+ nr_gs_entries = MIN2(nr_gs_entries, brw->urb.max_gs_entries);
+
+ /* Ensure that we program a multiple of the granularity. */
+ nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, vs_granularity);
+ nr_gs_entries = ROUND_DOWN_TO(nr_gs_entries, gs_granularity);
+
+ /* Finally, sanity check to make sure we have at least the minimum number
+ * of entries needed for each stage.
+ */
+ assert(nr_vs_entries >= 32);
+ if (gs_present)
+ assert(nr_gs_entries >= 2);
+
+ /* Gen7 doesn't actually use brw->urb.nr_{vs,gs}_entries, but it seems
+ * better to put reasonable data in there rather than leave them
+ * uninitialized.
+ */
+ brw->urb.nr_vs_entries = nr_vs_entries;
+ brw->urb.nr_gs_entries = nr_gs_entries;
+
+ /* Lay out the URB in the following order:
+ * - push constants
+ * - VS
+ * - GS
+ */
+ brw->urb.vs_start = push_constant_chunks;
+ brw->urb.gs_start = push_constant_chunks + vs_chunks;
gen7_emit_vs_workaround_flush(brw);
- gen7_emit_urb_state(brw, brw->urb.nr_vs_entries, vs_size, brw->urb.vs_start);
+ gen7_emit_urb_state(brw,
+ brw->urb.nr_vs_entries, vs_size, brw->urb.vs_start,
+ brw->urb.nr_gs_entries, gs_size, brw->urb.gs_start);
}
void
-gen7_emit_urb_state(struct brw_context *brw, GLuint nr_vs_entries,
- GLuint vs_size, GLuint vs_start)
+gen7_emit_urb_state(struct brw_context *brw,
+ unsigned nr_vs_entries, unsigned vs_size,
+ unsigned vs_start, unsigned nr_gs_entries,
+ unsigned gs_size, unsigned gs_start)
{
BEGIN_BATCH(8);
OUT_BATCH(_3DSTATE_URB_VS << 16 | (2 - 2));
((vs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) |
(vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
- /* Allocate the GS, HS, and DS zero space - we don't use them. */
OUT_BATCH(_3DSTATE_URB_GS << 16 | (2 - 2));
- OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ OUT_BATCH(nr_gs_entries |
+ ((gs_size - 1) << GEN7_URB_ENTRY_SIZE_SHIFT) |
+ (gs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
+ /* Allocate the HS and DS zero space - we don't use them. */
OUT_BATCH(_3DSTATE_URB_HS << 16 | (2 - 2));
OUT_BATCH((0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
(vs_start << GEN7_URB_STARTING_ADDRESS_SHIFT));
const struct brw_tracked_state gen7_urb = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_CONTEXT,
- .cache = (CACHE_NEW_VS_PROG | CACHE_NEW_FF_GS_PROG),
+ .brw = BRW_NEW_CONTEXT | BRW_NEW_GEOMETRY_PROGRAM,
+ .cache = (CACHE_NEW_VS_PROG | CACHE_NEW_GS_PROG),
},
.emit = gen7_upload_urb,
};