From: Brian Paul Date: Thu, 26 May 2011 02:39:08 +0000 (-0600) Subject: mesa: plug shader object functions into display list dispatch X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=001aa6c979f7795d8e48344c662a0546ae555f95;p=mesa.git mesa: plug shader object functions into display list dispatch --- diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 2f5dfa03629..4bfcb6bc80d 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -58,6 +58,7 @@ #include "pbo.h" #include "queryobj.h" #include "samplerobj.h" +#include "shaderapi.h" #include "teximage.h" #include "mtypes.h" #include "varray.h" @@ -9995,6 +9996,7 @@ _mesa_create_save_table(void) #endif /* GL_ARB_shader_objects */ + _mesa_init_shader_dispatch(table); /* Plug in glCreate/Delete/Get, etc */ SET_UseProgramObjectARB(table, save_UseProgramObjectARB); SET_Uniform1fARB(table, save_Uniform1fARB); SET_Uniform2fARB(table, save_Uniform2fARB);