From: Keith Whitwell Date: Tue, 30 Jun 2009 11:19:11 +0000 (+0100) Subject: mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=00438bb94a9ee03f8a4d5472d7ae598fcbdb1572;p=mesa.git mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel Reorganization of ShadeModel to avoid flushing vertices too often ended up never flushing vertices due to omitted line of code. --- diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 3647401a1bd..93b8a8f56d2 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -3186,6 +3186,7 @@ save_ShadeModel(GLenum mode) if (ctx->ListState.Current.ShadeModel == mode) return; + SAVE_FLUSH_VERTICES(ctx); ctx->ListState.Current.ShadeModel = mode; n = ALLOC_INSTRUCTION(ctx, OPCODE_SHADE_MODEL, 1);