From: Roland Scheidegger Date: Tue, 4 Jun 2013 01:20:55 +0000 (+0200) Subject: llvmpipe: improve alignment calculation for fetching/storing pixels X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=008fd036007a9e71f669ca49c87767fd19fd77e1;p=mesa.git llvmpipe: improve alignment calculation for fetching/storing pixels This was always doing per-pixel alignment which isn't necessary, except for the buffer case (due to the per-element offset). The disabled code for calculating it was incorrect because it assumed that always the full block would be fetched, which may not be the case, so fix this up. The original code failed for instance for r10g10b10a2 the alignment would have been calculated as 4 (block_width) * 4 (bytes) so 16, but the actual fetch may have only fetched 2 values at a time, hence only alignment 8 - it is unclear what exactly would happen in this case (alignment larger than size to fetch). So just use the (already calculated) fetch size instead and get alignment from that which should always work, no matter if fetching 1,2 or 4 pixels. Reviewed-by: Jose Fonseca --- diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 260d93ce98e..fc2ba5ed9dc 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -1384,18 +1384,6 @@ generate_unswizzled_blend(struct gallivm_state *gallivm, fs_mask[i] = lp_build_zero(gallivm, mask_type); } - /* Compute the alignment of the destination pointer in bytes */ -#if 0 - dst_alignment = (block_width * out_format_desc->block.bits + 7)/(out_format_desc->block.width * 8); -#else - /* FIXME -- currently we're fetching pixels one by one, instead of row by row */ - dst_alignment = (1 * out_format_desc->block.bits + 7)/(out_format_desc->block.width * 8); -#endif - /* Force power-of-two alignment by extracting only the least-significant-bit */ - dst_alignment = 1 << (ffs(dst_alignment) - 1); - /* Resource base and stride pointers are aligned to 16 bytes, so that's the maximum alignment we can guarantee */ - dst_alignment = MIN2(dst_alignment, 16); - /* Do not bother executing code when mask is empty.. */ if (do_branch) { check_mask = LLVMConstNull(lp_build_int_vec_type(gallivm, mask_type)); @@ -1730,6 +1718,27 @@ generate_unswizzled_blend(struct gallivm_state *gallivm, dst_type.length = block_width; } + /* + * Compute the alignment of the destination pointer in bytes + * We fetch 1-4 pixels, if the format has pot alignment then those fetches + * are always aligned by MIN2(16, fetch_width) except for buffers (not + * 1d tex but can't distinguish here) so need to stick with per-pixel + * alignment in this case. + */ + if (is_1d) { + dst_alignment = (out_format_desc->block.bits + 7)/(out_format_desc->block.width * 8); + } + else { + dst_alignment = dst_type.length * dst_type.width / 8; + } + /* Force power-of-two alignment by extracting only the least-significant-bit */ + dst_alignment = 1 << (ffs(dst_alignment) - 1); + /* + * Resource base and stride pointers are aligned to 16 bytes, so that's + * the maximum alignment we can guarantee + */ + dst_alignment = MIN2(16, dst_alignment); + if (is_1d) { load_unswizzled_block(gallivm, color_ptr, stride, block_width, 1, dst, dst_type, dst_count / 4, dst_alignment);