From: Eric Anholt Date: Fri, 31 Oct 2008 20:18:56 +0000 (-0700) Subject: intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=018088996a92ef15edd946d9300707112caaa29c;p=mesa.git intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX) GL_COLOR_INDEX mode is just like other normal formats (that is, not depth/stencil) and is uploaded fine by TexImage. --- diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 0286bb395e4..8ebbc95a1d0 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -91,13 +91,6 @@ intel_texture_drawpixels(GLcontext * ctx, return GL_FALSE; } - /* Don't even want to think about it */ - if (format == GL_COLOR_INDEX) { - if (INTEL_DEBUG & DEBUG_FALLBACKS) - fprintf(stderr, "glDrawPixels() fallback: format == GL_COLOR_INDEX\n"); - return GL_FALSE; - } - /* We don't have a way to generate fragments with stencil values which * * will set the resulting stencil value. */