From: Michal Krol Date: Tue, 9 Feb 2010 13:25:41 +0000 (+0100) Subject: mesa: Enable true refcounting for NullBufferObj. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=01d7e3d5a25a7cc49b38f5561d00c2ff22c43e93;p=mesa.git mesa: Enable true refcounting for NullBufferObj. This object can be shared with another context, so we cannot just delete it when the owning context is being destroyed. Ensuring that buffer objects are properly refcounted guarantees NullBufferObj is destroyed when all references to it are removed. --- diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index fd35d4e38c9..e36137d3782 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -95,6 +95,10 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj) for (i = 0; i < Elements(obj->VertexAttrib); i++) _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL); + +#if FEATURE_point_size_array + _mesa_reference_buffer_object(ctx, &obj->PointSize.BufferObj, NULL); +#endif } diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 2271550efe1..dabb1386ca4 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -556,6 +556,17 @@ _mesa_init_buffer_objects( GLcontext *ctx ) } +void +_mesa_free_buffer_objects( GLcontext *ctx ) +{ + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL); + + _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer, NULL); +} + + /** * Bind the specified target to buffer for the specified context. * Called by glBindBuffer() and other functions. diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 2931962ac08..f8bca5ff717 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -59,6 +59,9 @@ _mesa_is_bufferobj(const struct gl_buffer_object *obj) extern void _mesa_init_buffer_objects( GLcontext *ctx ); +extern void +_mesa_free_buffer_objects( GLcontext *ctx ); + extern void _mesa_update_default_objects_buffer_objects(GLcontext *ctx); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index fccce51e852..591aa1121d1 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -955,6 +955,7 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); _mesa_free_attrib_data(ctx); + _mesa_free_buffer_objects(ctx); _mesa_free_lighting_data( ctx ); _mesa_free_eval_data( ctx ); _mesa_free_texture_data( ctx ); @@ -974,6 +975,7 @@ _mesa_free_context_data( GLcontext *ctx ) #if FEATURE_ARB_pixel_buffer_object _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL); _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL); + _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL); #endif #if FEATURE_ARB_vertex_buffer_object diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index f6f9c1173a1..ca6ecd7bfb6 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -150,13 +150,17 @@ validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack, GLboolean ok; /* Note, need to use DefaultPacking and Unpack's buffer object */ - ctx->DefaultPacking.BufferObj = pack->BufferObj; + _mesa_reference_buffer_object(ctx, + &ctx->DefaultPacking.BufferObj, + pack->BufferObj); ok = _mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, format, type, ptr); /* restore */ - ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj; + _mesa_reference_buffer_object(ctx, + &ctx->DefaultPacking.BufferObj, + ctx->Shared->NullBufferObj); if (!ok) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index a7cf623c47d..b889364f0dc 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -95,12 +95,6 @@ _mesa_alloc_shared_state(GLcontext *ctx) /* Allocate the default buffer object */ shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0); -#ifndef DEBUG - /* Set refcount so high that it never gets deleted. - * XXX with recent/improved refcounting this should be no longer be needed. - */ - shared->NullBufferObj->RefCount = 1000 * 1000 * 1000; -#endif /* Create default texture objects */ for (i = 0; i < NUM_TEXTURE_TARGETS; i++) { diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index 75c32e0b9be..a5b0070bd3c 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -249,17 +249,25 @@ void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state ) void _vbo_DestroyContext( GLcontext *ctx ) { + struct vbo_context *vbo = vbo_context(ctx); + if (ctx->aelt_context) { _ae_destroy_context( ctx ); ctx->aelt_context = NULL; } - if (vbo_context(ctx)) { + if (vbo) { + GLuint i; + + for (i = 0; i < VBO_ATTRIB_MAX; i++) { + _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL); + } + vbo_exec_destroy(ctx); #if FEATURE_dlist vbo_save_destroy(ctx); #endif - FREE(vbo_context(ctx)); + FREE(vbo); ctx->swtnl_im = NULL; } } diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index f0a7eeadd0f..8ee14be2610 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -759,6 +759,7 @@ void vbo_use_buffer_objects(GLcontext *ctx) } /* Allocate a real buffer object now */ + _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL); exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target); ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); } @@ -803,8 +804,19 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) { struct gl_client_array *arrays = exec->vtx.arrays; + unsigned i; + memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0])); + + for (i = 0; i < 16; ++i) { + arrays[i ].BufferObj = NULL; + arrays[i + 16].BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &arrays[i ].BufferObj, + vbo->legacy_currval[i].BufferObj); + _mesa_reference_buffer_object(ctx, &arrays[i + 16].BufferObj, + vbo->generic_currval[i].BufferObj); + } } exec->vtx.vertex_size = 0;