From: Michal Krol Date: Sat, 6 Sep 2008 14:02:24 +0000 (+0200) Subject: softpipe: Split changing fields of quad_header into input, inout and output parts. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=01f9e5120395f88bba8321e8639cac0bb9c85296;p=mesa.git softpipe: Split changing fields of quad_header into input, inout and output parts. --- diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index d0456731bea..701ee4c72f2 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -106,7 +106,7 @@ exec_run( const struct sp_fragment_shader *base, /* Compute X, Y, Z, W vals for this quad */ sp_setup_pos_vector(quad->posCoef, - (float)quad->x0, (float)quad->y0, + (float)quad->input.x0, (float)quad->input.y0, &machine->QuadPos); return tgsi_exec_machine_run( machine ); diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 35653a8e48c..496ed43df26 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -88,7 +88,7 @@ fs_sse_run( const struct sp_fragment_shader *base, /* Compute X, Y, Z, W vals for this quad -- place in temp[0] for now */ sp_setup_pos_vector(quad->posCoef, - (float)quad->x0, (float)quad->y0, + (float)quad->input.x0, (float)quad->input.y0, machine->Temps); /* init kill mask */ diff --git a/src/gallium/drivers/softpipe/sp_headers.h b/src/gallium/drivers/softpipe/sp_headers.h index ae2ee210fc9..4a42cb3c192 100644 --- a/src/gallium/drivers/softpipe/sp_headers.h +++ b/src/gallium/drivers/softpipe/sp_headers.h @@ -59,20 +59,31 @@ * Encodes everything we need to know about a 2x2 pixel block. Uses * "Channel-Serial" or "SoA" layout. */ -struct quad_header { +struct quad_header_input +{ int x0; int y0; - unsigned mask:4; + float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */ unsigned facing:1; /**< Front (0) or back (1) facing? */ unsigned prim:2; /**< PRIM_POINT, LINE, TRI */ +}; + +struct quad_header_inout +{ + unsigned mask:4; +}; - struct { - /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; - float depth[QUAD_SIZE]; - } outputs; +struct quad_header_output +{ + /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ + float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; + float depth[QUAD_SIZE]; +}; - float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */ +struct quad_header { + struct quad_header_input input; + struct quad_header_inout inout; + struct quad_header_output output; const struct tgsi_interp_coef *coef; const struct tgsi_interp_coef *posCoef; @@ -80,5 +91,5 @@ struct quad_header { unsigned nr_attrs; }; - #endif /* SP_HEADERS_H */ + diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c index 7d3580fb4f2..5bebd141e92 100644 --- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c @@ -17,11 +17,10 @@ alpha_test_quad(struct quad_stage *qs, struct quad_header *quad) const float ref = softpipe->depth_stencil->alpha.ref; unsigned passMask = 0x0, j; const uint cbuf = 0; /* only output[0].alpha is tested */ - const float *aaaa = quad->outputs.color[cbuf][3]; + const float *aaaa = quad->output.color[cbuf][3]; switch (softpipe->depth_stencil->alpha.func) { case PIPE_FUNC_NEVER: - quad->mask = 0x0; break; case PIPE_FUNC_LESS: /* @@ -76,9 +75,9 @@ alpha_test_quad(struct quad_stage *qs, struct quad_header *quad) assert(0); } - quad->mask &= passMask; + quad->inout.mask &= passMask; - if (quad->mask) + if (quad->inout.mask) qs->next->run(qs->next, quad); } diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index a834accb863..6f64c6e584c 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -114,14 +114,14 @@ logicop_quad(struct quad_stage *qs, struct quad_header *quad) struct softpipe_cached_tile * tile = sp_get_cached_tile(softpipe, softpipe->cbuf_cache[cbuf], - quad->x0, quad->y0); - float (*quadColor)[4] = quad->outputs.color[cbuf]; + quad->input.x0, quad->input.y0); + float (*quadColor)[4] = quad->output.color[cbuf]; uint i, j; /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1); + int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); + int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); for (i = 0; i < 4; i++) { dest[i][j] = tile->data.color[y][x][i]; } @@ -244,14 +244,14 @@ blend_quad(struct quad_stage *qs, struct quad_header *quad) struct softpipe_cached_tile *tile = sp_get_cached_tile(softpipe, softpipe->cbuf_cache[cbuf], - quad->x0, quad->y0); - float (*quadColor)[4] = quad->outputs.color[cbuf]; + quad->input.x0, quad->input.y0); + float (*quadColor)[4] = quad->output.color[cbuf]; uint i, j; /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1); + int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); + int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); for (i = 0; i < 4; i++) { dest[i][j] = tile->data.color[y][x][i]; } diff --git a/src/gallium/drivers/softpipe/sp_quad_colormask.c b/src/gallium/drivers/softpipe/sp_quad_colormask.c index f72f31db973..f32bdfab784 100644 --- a/src/gallium/drivers/softpipe/sp_quad_colormask.c +++ b/src/gallium/drivers/softpipe/sp_quad_colormask.c @@ -56,14 +56,14 @@ colormask_quad(struct quad_stage *qs, struct quad_header *quad) struct softpipe_cached_tile *tile = sp_get_cached_tile(softpipe, softpipe->cbuf_cache[cbuf], - quad->x0, quad->y0); - float (*quadColor)[4] = quad->outputs.color[cbuf]; + quad->input.x0, quad->input.y0); + float (*quadColor)[4] = quad->output.color[cbuf]; uint i, j; /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1); + int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); + int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); for (i = 0; i < 4; i++) { dest[i][j] = tile->data.color[y][x][i]; } diff --git a/src/gallium/drivers/softpipe/sp_quad_coverage.c b/src/gallium/drivers/softpipe/sp_quad_coverage.c index ad907ec25fe..ee29aa7dfea 100644 --- a/src/gallium/drivers/softpipe/sp_quad_coverage.c +++ b/src/gallium/drivers/softpipe/sp_quad_coverage.c @@ -47,19 +47,19 @@ coverage_quad(struct quad_stage *qs, struct quad_header *quad) { struct softpipe_context *softpipe = qs->softpipe; - if ((softpipe->rasterizer->poly_smooth && quad->prim == PRIM_TRI) || - (softpipe->rasterizer->line_smooth && quad->prim == PRIM_LINE) || - (softpipe->rasterizer->point_smooth && quad->prim == PRIM_POINT)) { + if ((softpipe->rasterizer->poly_smooth && quad->input.prim == PRIM_TRI) || + (softpipe->rasterizer->line_smooth && quad->input.prim == PRIM_LINE) || + (softpipe->rasterizer->point_smooth && quad->input.prim == PRIM_POINT)) { uint cbuf; /* loop over colorbuffer outputs */ for (cbuf = 0; cbuf < softpipe->framebuffer.num_cbufs; cbuf++) { - float (*quadColor)[4] = quad->outputs.color[cbuf]; + float (*quadColor)[4] = quad->output.color[cbuf]; unsigned j; for (j = 0; j < QUAD_SIZE; j++) { - assert(quad->coverage[j] >= 0.0); - assert(quad->coverage[j] <= 1.0); - quadColor[3][j] *= quad->coverage[j]; + assert(quad->input.coverage[j] >= 0.0); + assert(quad->input.coverage[j] <= 1.0); + quadColor[3][j] *= quad->input.coverage[j]; } } } diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 227cb2014e1..523bd3e0801 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -60,7 +60,7 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) unsigned zmask = 0; unsigned j; struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0); + = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0); assert(ps); /* shouldn't get here if there's no zbuffer */ @@ -79,12 +79,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) float scale = 65535.0; for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale); + qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); bzzzz[j] = tile->data.depth16[y][x]; } } @@ -94,12 +94,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) double scale = (double) (uint) ~0UL; for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale); + qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); bzzzz[j] = tile->data.depth32[y][x]; } } @@ -111,12 +111,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) float scale = (float) ((1 << 24) - 1); for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale); + qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); bzzzz[j] = tile->data.depth32[y][x] & 0xffffff; } } @@ -128,12 +128,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) float scale = (float) ((1 << 24) - 1); for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale); + qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); bzzzz[j] = tile->data.depth32[y][x] >> 8; } } @@ -192,14 +192,14 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) assert(0); } - quad->mask &= zmask; + quad->inout.mask &= zmask; if (softpipe->depth_stencil->depth.writemask) { /* This is also efficient with sse / spe instructions: */ for (j = 0; j < QUAD_SIZE; j++) { - if (quad->mask & (1 << j)) { + if (quad->inout.mask & (1 << j)) { bzzzz[j] = qzzzz[j]; } } @@ -208,8 +208,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) switch (format) { case PIPE_FORMAT_Z16_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth16[y][x] = (ushort) bzzzz[j]; } break; @@ -218,15 +218,15 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) /* (yes, this falls through to a different case than above) */ case PIPE_FORMAT_Z32_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = bzzzz[j]; } break; case PIPE_FORMAT_S8Z24_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); uint s8z24 = tile->data.depth32[y][x]; s8z24 = (s8z24 & 0xff000000) | bzzzz[j]; tile->data.depth32[y][x] = s8z24; @@ -234,8 +234,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) break; case PIPE_FORMAT_Z24S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); uint z24s8 = tile->data.depth32[y][x]; z24s8 = (z24s8 & 0xff) | (bzzzz[j] << 8); tile->data.depth32[y][x] = z24s8; @@ -243,8 +243,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) break; case PIPE_FORMAT_Z24X8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = bzzzz[j] << 8; } break; @@ -260,7 +260,7 @@ depth_test_quad(struct quad_stage *qs, struct quad_header *quad) { sp_depth_test_quad(qs, quad); - if (quad->mask) + if (quad->inout.mask) qs->next->run(qs->next, quad); } diff --git a/src/gallium/drivers/softpipe/sp_quad_earlyz.c b/src/gallium/drivers/softpipe/sp_quad_earlyz.c index 5a66a866993..6e2dde304ea 100644 --- a/src/gallium/drivers/softpipe/sp_quad_earlyz.c +++ b/src/gallium/drivers/softpipe/sp_quad_earlyz.c @@ -45,16 +45,16 @@ earlyz_quad( struct quad_stage *qs, struct quad_header *quad ) { - const float fx = (float) quad->x0; - const float fy = (float) quad->y0; + const float fx = (float) quad->input.x0; + const float fy = (float) quad->input.y0; const float dzdx = quad->posCoef->dadx[2]; const float dzdy = quad->posCoef->dady[2]; const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy; - quad->outputs.depth[0] = z0; - quad->outputs.depth[1] = z0 + dzdx; - quad->outputs.depth[2] = z0 + dzdy; - quad->outputs.depth[3] = z0 + dzdx + dzdy; + quad->output.depth[0] = z0; + quad->output.depth[1] = z0 + dzdx; + quad->output.depth[2] = z0 + dzdy; + quad->output.depth[3] = z0 + dzdx + dzdy; qs->next->run( qs->next, quad ); } diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 5499ba5361f..1f0cb3e0355 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -85,7 +85,7 @@ shade_quad( machine->InterpCoefs = quad->coef; /* run shader */ - quad->mask &= softpipe->fs->run( softpipe->fs, + quad->inout.mask &= softpipe->fs->run( softpipe->fs, &qss->machine, quad ); @@ -101,16 +101,16 @@ shade_quad( case TGSI_SEMANTIC_COLOR: { uint cbuf = sem_index[i]; - memcpy(quad->outputs.color[cbuf], + memcpy(quad->output.color[cbuf], &machine->Outputs[i].xyzw[0].f[0], - sizeof(quad->outputs.color[0]) ); + sizeof(quad->output.color[0]) ); } break; case TGSI_SEMANTIC_POSITION: { uint j; for (j = 0; j < 4; j++) { - quad->outputs.depth[j] = machine->Outputs[0].xyzw[2].f[j]; + quad->output.depth[j] = machine->Outputs[0].xyzw[2].f[j]; } z_written = TRUE; } @@ -122,20 +122,20 @@ shade_quad( if (!z_written) { /* compute Z values now, as in the quad earlyz stage */ /* XXX we should really only do this if the earlyz stage is not used */ - const float fx = (float) quad->x0; - const float fy = (float) quad->y0; + const float fx = (float) quad->input.x0; + const float fy = (float) quad->input.y0; const float dzdx = quad->posCoef->dadx[2]; const float dzdy = quad->posCoef->dady[2]; const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy; - quad->outputs.depth[0] = z0; - quad->outputs.depth[1] = z0 + dzdx; - quad->outputs.depth[2] = z0 + dzdy; - quad->outputs.depth[3] = z0 + dzdx + dzdy; + quad->output.depth[0] = z0; + quad->output.depth[1] = z0 + dzdx; + quad->output.depth[2] = z0 + dzdy; + quad->output.depth[3] = z0 + dzdx + dzdy; } /* shader may cull fragments */ - if( quad->mask ) { + if( quad->inout.mask ) { qs->next->run( qs->next, quad ); } } diff --git a/src/gallium/drivers/softpipe/sp_quad_occlusion.c b/src/gallium/drivers/softpipe/sp_quad_occlusion.c index db13e73ae35..169bd82876d 100644 --- a/src/gallium/drivers/softpipe/sp_quad_occlusion.c +++ b/src/gallium/drivers/softpipe/sp_quad_occlusion.c @@ -54,7 +54,7 @@ occlusion_count_quad(struct quad_stage *qs, struct quad_header *quad) { struct softpipe_context *softpipe = qs->softpipe; - softpipe->occlusion_count += count_bits(quad->mask); + softpipe->occlusion_count += count_bits(quad->inout.mask); qs->next->run(qs->next, quad); } diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c index b64646a449f..d05e12d1d95 100644 --- a/src/gallium/drivers/softpipe/sp_quad_output.c +++ b/src/gallium/drivers/softpipe/sp_quad_output.c @@ -41,8 +41,8 @@ static void output_quad(struct quad_stage *qs, struct quad_header *quad) { /* in-tile pos: */ - const int itx = quad->x0 % TILE_SIZE; - const int ity = quad->y0 % TILE_SIZE; + const int itx = quad->input.x0 % TILE_SIZE; + const int ity = quad->input.y0 % TILE_SIZE; struct softpipe_context *softpipe = qs->softpipe; uint cbuf; @@ -52,13 +52,13 @@ output_quad(struct quad_stage *qs, struct quad_header *quad) struct softpipe_cached_tile *tile = sp_get_cached_tile(softpipe, softpipe->cbuf_cache[cbuf], - quad->x0, quad->y0); - float (*quadColor)[4] = quad->outputs.color[cbuf]; + quad->input.x0, quad->input.y0); + float (*quadColor)[4] = quad->output.color[cbuf]; int i, j; /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - if (quad->mask & (1 << j)) { + if (quad->inout.mask & (1 << j)) { int x = itx + (j & 1); int y = ity + (j >> 1); for (i = 0; i < 4; i++) { /* loop over color chans */ diff --git a/src/gallium/drivers/softpipe/sp_quad_stencil.c b/src/gallium/drivers/softpipe/sp_quad_stencil.c index ce9562e07c6..abb54877487 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stencil.c +++ b/src/gallium/drivers/softpipe/sp_quad_stencil.c @@ -206,9 +206,9 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) ubyte ref, wrtMask, valMask; ubyte stencilVals[QUAD_SIZE]; struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0); + = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0); uint j; - uint face = quad->facing; + uint face = quad->input.facing; if (!softpipe->depth_stencil->stencil[1].enabled) { /* single-sided stencil test, use front (face=0) state */ @@ -231,22 +231,22 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) switch (ps->format) { case PIPE_FORMAT_S8Z24_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); stencilVals[j] = tile->data.depth32[y][x] >> 24; } break; case PIPE_FORMAT_Z24S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); stencilVals[j] = tile->data.depth32[y][x] & 0xff; } break; case PIPE_FORMAT_S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); stencilVals[j] = tile->data.stencil8[y][x]; } break; @@ -258,35 +258,35 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) { unsigned passMask, failMask; passMask = do_stencil_test(stencilVals, func, ref, valMask); - failMask = quad->mask & ~passMask; - quad->mask &= passMask; + failMask = quad->inout.mask & ~passMask; + quad->inout.mask &= passMask; if (failOp != PIPE_STENCIL_OP_KEEP) { apply_stencil_op(stencilVals, failMask, failOp, ref, wrtMask); } } - if (quad->mask) { + if (quad->inout.mask) { /* now the pixels that passed the stencil test are depth tested */ if (softpipe->depth_stencil->depth.enabled) { - const unsigned origMask = quad->mask; + const unsigned origMask = quad->inout.mask; sp_depth_test_quad(qs, quad); /* quad->mask is updated */ /* update stencil buffer values according to z pass/fail result */ if (zFailOp != PIPE_STENCIL_OP_KEEP) { - const unsigned failMask = origMask & ~quad->mask; + const unsigned failMask = origMask & ~quad->inout.mask; apply_stencil_op(stencilVals, failMask, zFailOp, ref, wrtMask); } if (zPassOp != PIPE_STENCIL_OP_KEEP) { - const unsigned passMask = origMask & quad->mask; + const unsigned passMask = origMask & quad->inout.mask; apply_stencil_op(stencilVals, passMask, zPassOp, ref, wrtMask); } } else { /* no depth test, apply Zpass operator to stencil buffer values */ - apply_stencil_op(stencilVals, quad->mask, zPassOp, ref, wrtMask); + apply_stencil_op(stencilVals, quad->inout.mask, zPassOp, ref, wrtMask); } } @@ -295,8 +295,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) switch (ps->format) { case PIPE_FORMAT_S8Z24_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); uint s8z24 = tile->data.depth32[y][x]; s8z24 = (stencilVals[j] << 24) | (s8z24 & 0xffffff); tile->data.depth32[y][x] = s8z24; @@ -304,8 +304,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) break; case PIPE_FORMAT_Z24S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); uint z24s8 = tile->data.depth32[y][x]; z24s8 = (z24s8 & 0xffffff00) | stencilVals[j]; tile->data.depth32[y][x] = z24s8; @@ -313,8 +313,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) break; case PIPE_FORMAT_S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.stencil8[y][x] = stencilVals[j]; } break; @@ -322,7 +322,7 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) assert(0); } - if (quad->mask) + if (quad->inout.mask) qs->next->run(qs->next, quad); } diff --git a/src/gallium/drivers/softpipe/sp_quad_stipple.c b/src/gallium/drivers/softpipe/sp_quad_stipple.c index a39ecc2e9d4..ccf37f6be59 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stipple.c +++ b/src/gallium/drivers/softpipe/sp_quad_stipple.c @@ -19,17 +19,17 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) static const uint bit31 = 1 << 31; static const uint bit30 = 1 << 30; - if (quad->prim == PRIM_TRI) { + if (quad->input.prim == PRIM_TRI) { struct softpipe_context *softpipe = qs->softpipe; /* need to invert Y to index into OpenGL's stipple pattern */ int y0, y1; uint stipple0, stipple1; if (softpipe->rasterizer->origin_lower_left) { - y0 = softpipe->framebuffer.height - 1 - quad->y0; + y0 = softpipe->framebuffer.height - 1 - quad->input.y0; y1 = y0 - 1; } else { - y0 = quad->y0; + y0 = quad->input.y0; y1 = y0 + 1; } stipple0 = softpipe->poly_stipple.stipple[y0 % 32]; @@ -37,18 +37,18 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) #if 1 { - const int col0 = quad->x0 % 32; + const int col0 = quad->input.x0 % 32; if ((stipple0 & (bit31 >> col0)) == 0) - quad->mask &= ~MASK_TOP_LEFT; + quad->inout.mask &= ~MASK_TOP_LEFT; if ((stipple0 & (bit30 >> col0)) == 0) - quad->mask &= ~MASK_TOP_RIGHT; + quad->inout.mask &= ~MASK_TOP_RIGHT; if ((stipple1 & (bit31 >> col0)) == 0) - quad->mask &= ~MASK_BOTTOM_LEFT; + quad->inout.mask &= ~MASK_BOTTOM_LEFT; if ((stipple1 & (bit30 >> col0)) == 0) - quad->mask &= ~MASK_BOTTOM_RIGHT; + quad->inout.mask &= ~MASK_BOTTOM_RIGHT; } #else /* We'd like to use this code, but we'd need to redefine @@ -56,11 +56,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) * and similarly for the BOTTOM bits. But that may have undesirable * side effects elsewhere. */ - const int col0 = 30 - (quad->x0 % 32); - quad->mask &= (((stipple0 >> col0) & 0x3) | + const int col0 = 30 - (quad->input.x0 % 32); + quad->inout.mask &= (((stipple0 >> col0) & 0x3) | (((stipple1 >> col0) & 0x3) << 2)); #endif - if (!quad->mask) + if (!quad->inout.mask) return; } diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 72298dfbb0c..965d62b29ef 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -298,22 +298,22 @@ quad_clip( struct setup_context *setup, struct quad_header *quad ) const int miny = (int) cliprect->miny; const int maxy = (int) cliprect->maxy; - if (quad->x0 >= maxx || - quad->y0 >= maxy || - quad->x0 + 1 < minx || - quad->y0 + 1 < miny) { + if (quad->input.x0 >= maxx || + quad->input.y0 >= maxy || + quad->input.x0 + 1 < minx || + quad->input.y0 + 1 < miny) { /* totally clipped */ - quad->mask = 0x0; + quad->inout.mask = 0x0; return; } - if (quad->x0 < minx) - quad->mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT); - if (quad->y0 < miny) - quad->mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT); - if (quad->x0 == maxx - 1) - quad->mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT); - if (quad->y0 == maxy - 1) - quad->mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT); + if (quad->input.x0 < minx) + quad->inout.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT); + if (quad->input.y0 < miny) + quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT); + if (quad->input.x0 == maxx - 1) + quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT); + if (quad->input.y0 == maxy - 1) + quad->inout.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT); } @@ -324,7 +324,7 @@ static INLINE void clip_emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread ) { quad_clip( setup, quad ); - if (quad->mask) { + if (quad->inout.mask) { struct softpipe_context *sp = setup->softpipe; sp->quad[thread].first->run( sp->quad[thread].first, quad ); @@ -355,9 +355,9 @@ emit_quad( struct setup_context *setup, int x, int y, unsigned mask, struct quad { struct softpipe_context *sp = setup->softpipe; - quad->x0 = x; - quad->y0 = y; - quad->mask = mask; + quad->input.x0 = x; + quad->input.y0 = y; + quad->inout.mask = mask; #if DEBUG_FRAGS if (mask & 1) setup->numFragsEmitted++; if (mask & 2) setup->numFragsEmitted++; @@ -366,7 +366,7 @@ emit_quad( struct setup_context *setup, int x, int y, unsigned mask, struct quad #endif sp->quad[thread].first->run( sp->quad[thread].first, quad ); #if DEBUG_FRAGS - mask = quad->mask; + mask = quad->inout.mask; if (mask & 1) setup->numFragsWritten++; if (mask & 2) setup->numFragsWritten++; if (mask & 4) setup->numFragsWritten++; @@ -577,7 +577,7 @@ static boolean setup_sort_vertices( struct setup_context *setup, * - the GLSL gl_FrontFacing fragment attribute (bool) * - two-sided stencil test */ - setup->quad.facing = (det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW); + setup->quad.input.facing = (det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW); return TRUE; } @@ -774,7 +774,7 @@ static void setup_tri_coefficients( struct setup_context *setup ) if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ - setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; + setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing; setup->coef[fragSlot].dadx[1] = 0.0; setup->coef[fragSlot].dady[1] = 0.0; } @@ -944,7 +944,7 @@ void setup_tri( struct setup_context *setup, setup_tri_coefficients( setup ); setup_tri_edges( setup ); - setup->quad.prim = PRIM_TRI; + setup->quad.input.prim = PRIM_TRI; setup->span.y = 0; setup->span.y_flags = 0; @@ -1085,7 +1085,7 @@ setup_line_coefficients(struct setup_context *setup, if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ - setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; + setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing; setup->coef[fragSlot].dadx[1] = 0.0; setup->coef[fragSlot].dady[1] = 0.0; } @@ -1106,20 +1106,20 @@ plot(struct setup_context *setup, int x, int y) const int quadY = y - iy; const int mask = (1 << ix) << (2 * iy); - if (quadX != setup->quad.x0 || - quadY != setup->quad.y0) + if (quadX != setup->quad.input.x0 || + quadY != setup->quad.input.y0) { /* flush prev quad, start new quad */ - if (setup->quad.x0 != -1) + if (setup->quad.input.x0 != -1) CLIP_EMIT_QUAD(setup); - setup->quad.x0 = quadX; - setup->quad.y0 = quadY; - setup->quad.mask = 0x0; + setup->quad.input.x0 = quadX; + setup->quad.input.y0 = quadY; + setup->quad.inout.mask = 0x0; } - setup->quad.mask |= mask; + setup->quad.inout.mask |= mask; } @@ -1180,16 +1180,16 @@ setup_line(struct setup_context *setup, assert(dx >= 0); assert(dy >= 0); - setup->quad.x0 = setup->quad.y0 = -1; - setup->quad.mask = 0x0; - setup->quad.prim = PRIM_LINE; + setup->quad.input.x0 = setup->quad.input.y0 = -1; + setup->quad.inout.mask = 0x0; + setup->quad.input.prim = PRIM_LINE; /* XXX temporary: set coverage to 1.0 so the line appears * if AA mode happens to be enabled. */ - setup->quad.coverage[0] = - setup->quad.coverage[1] = - setup->quad.coverage[2] = - setup->quad.coverage[3] = 1.0; + setup->quad.input.coverage[0] = + setup->quad.input.coverage[1] = + setup->quad.input.coverage[2] = + setup->quad.input.coverage[3] = 1.0; if (dx > dy) { /*** X-major line ***/ @@ -1233,7 +1233,7 @@ setup_line(struct setup_context *setup, } /* draw final quad */ - if (setup->quad.mask) { + if (setup->quad.inout.mask) { CLIP_EMIT_QUAD(setup); } @@ -1331,21 +1331,21 @@ setup_point( struct setup_context *setup, if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ - setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; + setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing; setup->coef[fragSlot].dadx[1] = 0.0; setup->coef[fragSlot].dady[1] = 0.0; } } - setup->quad.prim = PRIM_POINT; + setup->quad.input.prim = PRIM_POINT; if (halfSize <= 0.5 && !round) { /* special case for 1-pixel points */ const int ix = ((int) x) & 1; const int iy = ((int) y) & 1; - setup->quad.x0 = (int) x - ix; - setup->quad.y0 = (int) y - iy; - setup->quad.mask = (1 << ix) << (2 * iy); + setup->quad.input.x0 = (int) x - ix; + setup->quad.input.y0 = (int) y - iy; + setup->quad.inout.mask = (1 << ix) << (2 * iy); CLIP_EMIT_QUAD(setup); } else { @@ -1366,15 +1366,15 @@ setup_point( struct setup_context *setup, for (ix = ixmin; ix <= ixmax; ix += 2) { float dx, dy, dist2, cover; - setup->quad.mask = 0x0; + setup->quad.inout.mask = 0x0; dx = (ix + 0.5f) - x; dy = (iy + 0.5f) - y; dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f); - setup->quad.mask |= MASK_TOP_LEFT; + setup->quad.input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f); + setup->quad.inout.mask |= MASK_TOP_LEFT; } dx = (ix + 1.5f) - x; @@ -1382,8 +1382,8 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f); - setup->quad.mask |= MASK_TOP_RIGHT; + setup->quad.input.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f); + setup->quad.inout.mask |= MASK_TOP_RIGHT; } dx = (ix + 0.5f) - x; @@ -1391,8 +1391,8 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f); - setup->quad.mask |= MASK_BOTTOM_LEFT; + setup->quad.input.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f); + setup->quad.inout.mask |= MASK_BOTTOM_LEFT; } dx = (ix + 1.5f) - x; @@ -1400,13 +1400,13 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f); - setup->quad.mask |= MASK_BOTTOM_RIGHT; + setup->quad.input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f); + setup->quad.inout.mask |= MASK_BOTTOM_RIGHT; } - if (setup->quad.mask) { - setup->quad.x0 = ix; - setup->quad.y0 = iy; + if (setup->quad.inout.mask) { + setup->quad.input.x0 = ix; + setup->quad.input.y0 = iy; CLIP_EMIT_QUAD(setup); } } @@ -1451,9 +1451,9 @@ setup_point( struct setup_context *setup, mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT); } - setup->quad.mask = mask; - setup->quad.x0 = ix; - setup->quad.y0 = iy; + setup->quad.inout.mask = mask; + setup->quad.input.x0 = ix; + setup->quad.input.y0 = iy; CLIP_EMIT_QUAD(setup); } }