From: Michel Dänzer Date: Tue, 19 Mar 2013 16:57:11 +0000 (+0100) Subject: radeonsi: Emit pixel shader state even when only the vertex shader changed X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=032e5548b3d4b5efa52359218725cb8e31b622ad;p=mesa.git radeonsi: Emit pixel shader state even when only the vertex shader changed Fixes random failures with piglit glsl-max-varyings. NOTE: This is a candidate for the 9.1 branch. Reviewed-by: Christian König --- diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c index 1049d2b5ccc..a78751bf802 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.c +++ b/src/gallium/drivers/radeonsi/si_state_draw.c @@ -404,6 +404,11 @@ static void si_update_derived_state(struct r600_context *rctx) } if (si_pm4_state_changed(rctx, ps) || si_pm4_state_changed(rctx, vs)) { + /* XXX: Emitting the PS state even when only the VS changed + * fixes random failures with piglit glsl-max-varyings. + * Not sure why... + */ + rctx->emitted.named.ps = NULL; si_update_spi_map(rctx); } }