From: Ian Romanick Date: Sat, 9 Mar 2019 07:50:29 +0000 (-0800) Subject: mesa: Set minimum possible GLSL version X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0349bc3ce2b399082593ddcf1d28782a4566bc08;p=mesa.git mesa: Set minimum possible GLSL version Set the absolute minimum possible GLSL version. API_OPENGL_CORE can mean an OpenGL 3.0 forward-compatible context, so that implies a minimum possible version of 1.30. Otherwise, the minimum possible version 1.20. Since Mesa unconditionally advertises GL_ARB_shading_language_100 and GL_ARB_shader_objects, every driver has GLSL 1.20... even if they don't advertise any extensions to enable any shader stages (e.g., GL_ARB_vertex_shader). Converts about 2,500 piglit tests from crash to skip on NV18. Reviewed-by: Ilia Mirkin Reviewed-by: Emil Velikov Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109524 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110955 Cc: mesa-stable@lists.freedesktop.org --- diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 03d81f1d559..2734693b117 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -616,6 +616,17 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) consts->MaxProgramMatrices = MAX_PROGRAM_MATRICES; consts->MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH; + /* Set the absolute minimum possible GLSL version. API_OPENGL_CORE can + * mean an OpenGL 3.0 forward-compatible context, so that implies a minimum + * possible version of 1.30. Otherwise, the minimum possible version 1.20. + * Since Mesa unconditionally advertises GL_ARB_shading_language_100 and + * GL_ARB_shader_objects, every driver has GLSL 1.20... even if they don't + * advertise any extensions to enable any shader stages (e.g., + * GL_ARB_vertex_shader). + */ + consts->GLSLVersion = api == API_OPENGL_CORE ? 130 : 120; + consts->GLSLVersionCompat = consts->GLSLVersion; + /* Assume that if GLSL 1.30+ (or GLSL ES 3.00+) is supported that * gl_VertexID is implemented using a native hardware register with OpenGL * semantics.