From: Timothy Arceri Date: Mon, 18 Feb 2019 04:40:49 +0000 (+1100) Subject: anv: add support for dumping shader info via VK_EXT_debug_report X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=051b4064da5e28c13f691385c48d1d86e525774c;p=mesa.git anv: add support for dumping shader info via VK_EXT_debug_report This information will be used by the vkpipeline-db tool. Reviewed-by: Jason Ekstrand --- diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 963f108a0e8..729cceb3e32 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -44,9 +44,30 @@ #include "genxml/gen7_pack.h" +/* This is probably far to big but it reflects the max size used for messages + * in OpenGLs KHR_debug. + */ +#define MAX_DEBUG_MESSAGE_LENGTH 4096 + static void compiler_debug_log(void *data, const char *fmt, ...) -{ } +{ + char str[MAX_DEBUG_MESSAGE_LENGTH]; + struct anv_device *device = (struct anv_device *)data; + + if (list_empty(&device->instance->debug_report_callbacks.callbacks)) + return; + + va_list args; + va_start(args, fmt); + (void) vsnprintf(str, MAX_DEBUG_MESSAGE_LENGTH, fmt, args); + va_end(args); + + vk_debug_report(&device->instance->debug_report_callbacks, + VK_DEBUG_REPORT_DEBUG_BIT_EXT, + VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, + 0, 0, 0, "anv", str); +} static void compiler_perf_log(void *data, const char *fmt, ...) diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 61edf93cd08..bb9c70a0718 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -625,6 +625,7 @@ anv_pipeline_link_vs(const struct brw_compiler *compiler, static const unsigned * anv_pipeline_compile_vs(const struct brw_compiler *compiler, void *mem_ctx, + struct anv_device *device, struct anv_pipeline_stage *vs_stage) { brw_compute_vue_map(compiler->devinfo, @@ -632,7 +633,7 @@ anv_pipeline_compile_vs(const struct brw_compiler *compiler, vs_stage->nir->info.outputs_written, vs_stage->nir->info.separate_shader); - return brw_compile_vs(compiler, NULL, mem_ctx, &vs_stage->key.vs, + return brw_compile_vs(compiler, device, mem_ctx, &vs_stage->key.vs, &vs_stage->prog_data.vs, vs_stage->nir, -1, NULL); } @@ -706,6 +707,7 @@ anv_pipeline_link_tcs(const struct brw_compiler *compiler, static const unsigned * anv_pipeline_compile_tcs(const struct brw_compiler *compiler, void *mem_ctx, + struct anv_device *device, struct anv_pipeline_stage *tcs_stage, struct anv_pipeline_stage *prev_stage) { @@ -714,7 +716,7 @@ anv_pipeline_compile_tcs(const struct brw_compiler *compiler, tcs_stage->key.tcs.patch_outputs_written = tcs_stage->nir->info.patch_outputs_written; - return brw_compile_tcs(compiler, NULL, mem_ctx, &tcs_stage->key.tcs, + return brw_compile_tcs(compiler, device, mem_ctx, &tcs_stage->key.tcs, &tcs_stage->prog_data.tcs, tcs_stage->nir, -1, NULL); } @@ -731,6 +733,7 @@ anv_pipeline_link_tes(const struct brw_compiler *compiler, static const unsigned * anv_pipeline_compile_tes(const struct brw_compiler *compiler, void *mem_ctx, + struct anv_device *device, struct anv_pipeline_stage *tes_stage, struct anv_pipeline_stage *tcs_stage) { @@ -739,7 +742,7 @@ anv_pipeline_compile_tes(const struct brw_compiler *compiler, tes_stage->key.tes.patch_inputs_read = tcs_stage->nir->info.patch_outputs_written; - return brw_compile_tes(compiler, NULL, mem_ctx, &tes_stage->key.tes, + return brw_compile_tes(compiler, device, mem_ctx, &tes_stage->key.tes, &tcs_stage->prog_data.tcs.base.vue_map, &tes_stage->prog_data.tes, tes_stage->nir, NULL, -1, NULL); @@ -757,6 +760,7 @@ anv_pipeline_link_gs(const struct brw_compiler *compiler, static const unsigned * anv_pipeline_compile_gs(const struct brw_compiler *compiler, void *mem_ctx, + struct anv_device *device, struct anv_pipeline_stage *gs_stage, struct anv_pipeline_stage *prev_stage) { @@ -765,7 +769,7 @@ anv_pipeline_compile_gs(const struct brw_compiler *compiler, gs_stage->nir->info.outputs_written, gs_stage->nir->info.separate_shader); - return brw_compile_gs(compiler, NULL, mem_ctx, &gs_stage->key.gs, + return brw_compile_gs(compiler, device, mem_ctx, &gs_stage->key.gs, &gs_stage->prog_data.gs, gs_stage->nir, NULL, -1, NULL); } @@ -865,6 +869,7 @@ anv_pipeline_link_fs(const struct brw_compiler *compiler, static const unsigned * anv_pipeline_compile_fs(const struct brw_compiler *compiler, void *mem_ctx, + struct anv_device *device, struct anv_pipeline_stage *fs_stage, struct anv_pipeline_stage *prev_stage) { @@ -876,7 +881,7 @@ anv_pipeline_compile_fs(const struct brw_compiler *compiler, prev_stage->prog_data.vue.vue_map.slots_valid; const unsigned *code = - brw_compile_fs(compiler, NULL, mem_ctx, &fs_stage->key.wm, + brw_compile_fs(compiler, device, mem_ctx, &fs_stage->key.wm, &fs_stage->prog_data.wm, fs_stage->nir, NULL, -1, -1, -1, true, false, NULL, NULL); @@ -1080,22 +1085,23 @@ anv_pipeline_compile_graphics(struct anv_pipeline *pipeline, const unsigned *code; switch (s) { case MESA_SHADER_VERTEX: - code = anv_pipeline_compile_vs(compiler, stage_ctx, &stages[s]); + code = anv_pipeline_compile_vs(compiler, stage_ctx, pipeline->device, + &stages[s]); break; case MESA_SHADER_TESS_CTRL: - code = anv_pipeline_compile_tcs(compiler, stage_ctx, + code = anv_pipeline_compile_tcs(compiler, stage_ctx, pipeline->device, &stages[s], prev_stage); break; case MESA_SHADER_TESS_EVAL: - code = anv_pipeline_compile_tes(compiler, stage_ctx, + code = anv_pipeline_compile_tes(compiler, stage_ctx, pipeline->device, &stages[s], prev_stage); break; case MESA_SHADER_GEOMETRY: - code = anv_pipeline_compile_gs(compiler, stage_ctx, + code = anv_pipeline_compile_gs(compiler, stage_ctx, pipeline->device, &stages[s], prev_stage); break; case MESA_SHADER_FRAGMENT: - code = anv_pipeline_compile_fs(compiler, stage_ctx, + code = anv_pipeline_compile_fs(compiler, stage_ctx, pipeline->device, &stages[s], prev_stage); break; default: @@ -1219,7 +1225,7 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline, &stage.prog_data.cs); const unsigned *shader_code = - brw_compile_cs(compiler, NULL, mem_ctx, &stage.key.cs, + brw_compile_cs(compiler, pipeline->device, mem_ctx, &stage.key.cs, &stage.prog_data.cs, stage.nir, -1, NULL); if (shader_code == NULL) { ralloc_free(mem_ctx);