From: Christian König Date: Sat, 26 Mar 2011 00:01:18 +0000 (+0100) Subject: [g3dvl] use quads instead of triangles for the compositor X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=05a2c182f1410a6c09eba70877311ceaf80c19c5;p=mesa.git [g3dvl] use quads instead of triangles for the compositor --- diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index efee10b9542..d65524b9918 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -254,7 +254,7 @@ init_buffers(struct vl_compositor *c) c->pipe->screen, PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STATIC, - sizeof(struct vertex4f) * (VL_COMPOSITOR_MAX_LAYERS + 2) * 6 + sizeof(struct vertex4f) * (VL_COMPOSITOR_MAX_LAYERS + 1) * 4 ); vertex_elems[0].src_offset = 0; @@ -338,23 +338,6 @@ void vl_compositor_cleanup(struct vl_compositor *compositor) cleanup_pipe_state(compositor); } -#if 0 -void vl_compositor_set_background(struct vl_compositor *compositor, - struct pipe_surface *bg, struct pipe_video_rect *bg_src_rect) -{ - assert(compositor); - assert((bg && bg_src_rect) || (!bg && !bg_src_rect)); - - if (compositor->bg != bg || - !u_video_rects_equal(&compositor->bg_src_rect, bg_src_rect)) { - pipe_surface_reference(&compositor->bg, bg); - /*if (!u_video_rects_equal(&compositor->bg_src_rect, bg_src_rect))*/ - compositor->bg_src_rect = *bg_src_rect; - compositor->dirty_bg = true; - } -} -#endif - void vl_compositor_set_layers(struct vl_compositor *compositor, struct pipe_sampler_view *layers[], struct pipe_video_rect *src_rects[], @@ -396,41 +379,33 @@ static void gen_rect_verts(unsigned pos, struct vertex2f *dst_inv_size, struct vertex4f *vb) { - assert(pos < VL_COMPOSITOR_MAX_LAYERS + 2); + assert(pos < VL_COMPOSITOR_MAX_LAYERS + 1); assert(src_rect); assert(src_inv_size); assert((dst_rect && dst_inv_size) /*|| (!dst_rect && !dst_inv_size)*/); assert(vb); - vb[pos * 6 + 0].x = dst_rect->x * dst_inv_size->x; - vb[pos * 6 + 0].y = dst_rect->y * dst_inv_size->y; - vb[pos * 6 + 0].z = src_rect->x * src_inv_size->x; - vb[pos * 6 + 0].w = src_rect->y * src_inv_size->y; - - vb[pos * 6 + 1].x = dst_rect->x * dst_inv_size->x; - vb[pos * 6 + 1].y = (dst_rect->y + dst_rect->h) * dst_inv_size->y; - vb[pos * 6 + 1].z = src_rect->x * src_inv_size->x; - vb[pos * 6 + 1].w = (src_rect->y + src_rect->h) * src_inv_size->y; - - vb[pos * 6 + 2].x = (dst_rect->x + dst_rect->w) * dst_inv_size->x; - vb[pos * 6 + 2].y = dst_rect->y * dst_inv_size->y; - vb[pos * 6 + 2].z = (src_rect->x + src_rect->w) * src_inv_size->x; - vb[pos * 6 + 2].w = src_rect->y * src_inv_size->y; - - vb[pos * 6 + 3].x = (dst_rect->x + dst_rect->w) * dst_inv_size->x; - vb[pos * 6 + 3].y = dst_rect->y * dst_inv_size->y; - vb[pos * 6 + 3].z = (src_rect->x + src_rect->w) * src_inv_size->x; - vb[pos * 6 + 3].w = src_rect->y * src_inv_size->y; - - vb[pos * 6 + 4].x = dst_rect->x * dst_inv_size->x; - vb[pos * 6 + 4].y = (dst_rect->y + dst_rect->h) * dst_inv_size->y; - vb[pos * 6 + 4].z = src_rect->x * src_inv_size->x; - vb[pos * 6 + 4].w = (src_rect->y + src_rect->h) * src_inv_size->y; - - vb[pos * 6 + 5].x = (dst_rect->x + dst_rect->w) * dst_inv_size->x; - vb[pos * 6 + 5].y = (dst_rect->y + dst_rect->h) * dst_inv_size->y; - vb[pos * 6 + 5].z = (src_rect->x + src_rect->w) * src_inv_size->x; - vb[pos * 6 + 5].w = (src_rect->y + src_rect->h) * src_inv_size->y; + vb += pos * 4; + + vb[0].x = dst_rect->x * dst_inv_size->x; + vb[0].y = dst_rect->y * dst_inv_size->y; + vb[0].z = src_rect->x * src_inv_size->x; + vb[0].w = src_rect->y * src_inv_size->y; + + vb[1].x = (dst_rect->x + dst_rect->w) * dst_inv_size->x; + vb[1].y = dst_rect->y * dst_inv_size->y; + vb[1].z = (src_rect->x + src_rect->w) * src_inv_size->x; + vb[1].w = src_rect->y * src_inv_size->y; + + vb[2].x = (dst_rect->x + dst_rect->w) * dst_inv_size->x; + vb[2].y = (dst_rect->y + dst_rect->h) * dst_inv_size->y; + vb[2].z = (src_rect->x + src_rect->w) * src_inv_size->x; + vb[2].w = (src_rect->y + src_rect->h) * src_inv_size->y; + + vb[3].x = dst_rect->x * dst_inv_size->x; + vb[3].y = (dst_rect->y + dst_rect->h) * dst_inv_size->y; + vb[3].z = src_rect->x * src_inv_size->x; + vb[3].w = (src_rect->y + src_rect->h) * src_inv_size->y; } static unsigned gen_data(struct vl_compositor *c, @@ -508,7 +483,7 @@ static void draw_layers(struct vl_compositor *c, c->pipe->bind_fs_state(c->pipe, frag_shaders[i]); c->pipe->set_fragment_sampler_views(c->pipe, 1, &src_surfaces[i]); - util_draw_arrays(c->pipe, PIPE_PRIM_TRIANGLES, i * 6, 6); + util_draw_arrays(c->pipe, PIPE_PRIM_QUADS, i * 4, 4); } }