From: Marek Olšák Date: Mon, 30 Sep 2019 21:24:24 +0000 (-0400) Subject: st/mesa: sink TCS/TES/GS/CS translate code into st_translate_common_program X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=05f59bb777c76c2be0c94d97a249ab7ac7eb4d1e;p=mesa.git st/mesa: sink TCS/TES/GS/CS translate code into st_translate_common_program Reviewed-by: Timothy Arceri --- diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 5070268a616..c59da29a2b8 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -170,7 +170,7 @@ st_program_string_notify( struct gl_context *ctx, struct st_common_program *stgp = st_common_program(prog); st_release_basic_variants(st, stgp); - if (!st_translate_geometry_program(st, stgp)) + if (!st_translate_common_program(st, stgp)) return false; if (st->gp == stgp) @@ -191,7 +191,7 @@ st_program_string_notify( struct gl_context *ctx, st_common_program(prog); st_release_basic_variants(st, sttcp); - if (!st_translate_tessctrl_program(st, sttcp)) + if (!st_translate_common_program(st, sttcp)) return false; if (st->tcp == sttcp) @@ -202,7 +202,7 @@ st_program_string_notify( struct gl_context *ctx, st_common_program(prog); st_release_basic_variants(st, sttep); - if (!st_translate_tesseval_program(st, sttep)) + if (!st_translate_common_program(st, sttep)) return false; if (st->tep == sttep) @@ -213,7 +213,7 @@ st_program_string_notify( struct gl_context *ctx, (struct st_common_program *) prog; st_release_basic_variants(st, stcp); - if (!st_translate_compute_program(st, stcp)) + if (!st_translate_common_program(st, stcp)) return false; if (st->cp == stcp) diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 4e36d3387da..b49c09a991f 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -1395,19 +1395,114 @@ st_get_fp_variant(struct st_context *st, return fpv; } +/** + * Update stream-output info for GS/TCS/TES. Normally this is done in + * st_translate_program_common() but that is not called for glsl_to_nir + * case. + */ +static void +st_translate_program_stream_output(struct gl_program *prog, + struct pipe_stream_output_info *stream_output) +{ + if (!prog->sh.LinkedTransformFeedback) + return; + + ubyte outputMapping[VARYING_SLOT_TESS_MAX]; + GLuint attr; + uint num_outputs = 0; + + memset(outputMapping, 0, sizeof(outputMapping)); + + /* + * Determine number of outputs, the (default) output register + * mapping and the semantic information for each output. + */ + for (attr = 0; attr < VARYING_SLOT_MAX; attr++) { + if (prog->info.outputs_written & BITFIELD64_BIT(attr)) { + GLuint slot = num_outputs++; + + outputMapping[attr] = slot; + } + } + + st_translate_stream_output_info(prog->sh.LinkedTransformFeedback, + outputMapping, + stream_output); +} /** * Translate a program. This is common code for geometry and tessellation * shaders. */ -static void -st_translate_program_common(struct st_context *st, - struct gl_program *prog, - struct glsl_to_tgsi_visitor *glsl_to_tgsi, - struct ureg_program *ureg, - unsigned tgsi_processor, - struct pipe_shader_state *out_state) +bool +st_translate_common_program(struct st_context *st, + struct st_common_program *stcp) { + /* We have already compiled to NIR so just return */ + if (stcp->shader_program) { + /* No variants */ + st_finalize_nir(st, &stcp->Base, stcp->shader_program, + stcp->tgsi.ir.nir); + if (stcp->Base.info.stage == MESA_SHADER_TESS_EVAL || + stcp->Base.info.stage == MESA_SHADER_GEOMETRY) { + st_translate_program_stream_output(&stcp->Base, + &stcp->tgsi.stream_output); + } + st_store_ir_in_disk_cache(st, &stcp->Base, true); + return true; + } + + struct gl_program *prog = &stcp->Base; + enum pipe_shader_type stage = + pipe_shader_type_from_mesa(stcp->Base.info.stage); + struct ureg_program *ureg = ureg_create_with_screen(stage, st->pipe->screen); + + if (ureg == NULL) + return false; + + switch (stage) { + case PIPE_SHADER_TESS_CTRL: + ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT, + stcp->Base.info.tess.tcs_vertices_out); + break; + + case PIPE_SHADER_TESS_EVAL: + if (stcp->Base.info.tess.primitive_mode == GL_ISOLINES) + ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES); + else + ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, + stcp->Base.info.tess.primitive_mode); + + STATIC_ASSERT((TESS_SPACING_EQUAL + 1) % 3 == PIPE_TESS_SPACING_EQUAL); + STATIC_ASSERT((TESS_SPACING_FRACTIONAL_ODD + 1) % 3 == + PIPE_TESS_SPACING_FRACTIONAL_ODD); + STATIC_ASSERT((TESS_SPACING_FRACTIONAL_EVEN + 1) % 3 == + PIPE_TESS_SPACING_FRACTIONAL_EVEN); + + ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, + (stcp->Base.info.tess.spacing + 1) % 3); + + ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW, + !stcp->Base.info.tess.ccw); + ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, + stcp->Base.info.tess.point_mode); + break; + + case PIPE_SHADER_GEOMETRY: + ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, + stcp->Base.info.gs.input_primitive); + ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, + stcp->Base.info.gs.output_primitive); + ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES, + stcp->Base.info.gs.vertices_out); + ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, + stcp->Base.info.gs.invocations); + break; + + default: + break; + } + ubyte inputSlotToAttr[VARYING_SLOT_TESS_MAX]; ubyte inputMapping[VARYING_SLOT_TESS_MAX]; ubyte outputMapping[VARYING_SLOT_TESS_MAX]; @@ -1426,7 +1521,7 @@ st_translate_program_common(struct st_context *st, memset(inputSlotToAttr, 0, sizeof(inputSlotToAttr)); memset(inputMapping, 0, sizeof(inputMapping)); memset(outputMapping, 0, sizeof(outputMapping)); - memset(out_state, 0, sizeof(*out_state)); + memset(&stcp->tgsi, 0, sizeof(stcp->tgsi)); if (prog->info.clip_distance_array_size) ureg_property(ureg, TGSI_PROPERTY_NUM_CLIPDIST_ENABLED, @@ -1504,9 +1599,9 @@ st_translate_program_common(struct st_context *st, } st_translate_program(st->ctx, - tgsi_processor, + stage, ureg, - glsl_to_tgsi, + stcp->glsl_to_tgsi, prog, /* inputs */ num_inputs, @@ -1521,14 +1616,13 @@ st_translate_program_common(struct st_context *st, output_semantic_name, output_semantic_index); - struct st_common_program *stcp = (struct st_common_program *) prog; - out_state->tokens = ureg_get_tokens(ureg, &stcp->num_tgsi_tokens); + stcp->tgsi.tokens = ureg_get_tokens(ureg, &stcp->num_tgsi_tokens); ureg_destroy(ureg); st_translate_stream_output_info(prog->sh.LinkedTransformFeedback, outputMapping, - &out_state->stream_output); + &stcp->tgsi.stream_output); st_store_ir_in_disk_cache(st, prog, false); @@ -1538,83 +1632,12 @@ st_translate_program_common(struct st_context *st, } if (ST_DEBUG & DEBUG_TGSI) { - tgsi_dump(out_state->tokens, 0); + tgsi_dump(stcp->tgsi.tokens, 0); debug_printf("\n"); } -} - -/** - * Update stream-output info for GS/TCS/TES. Normally this is done in - * st_translate_program_common() but that is not called for glsl_to_nir - * case. - */ -static void -st_translate_program_stream_output(struct gl_program *prog, - struct pipe_stream_output_info *stream_output) -{ - if (!prog->sh.LinkedTransformFeedback) - return; - - ubyte outputMapping[VARYING_SLOT_TESS_MAX]; - GLuint attr; - uint num_outputs = 0; - - memset(outputMapping, 0, sizeof(outputMapping)); - - /* - * Determine number of outputs, the (default) output register - * mapping and the semantic information for each output. - */ - for (attr = 0; attr < VARYING_SLOT_MAX; attr++) { - if (prog->info.outputs_written & BITFIELD64_BIT(attr)) { - GLuint slot = num_outputs++; - - outputMapping[attr] = slot; - } - } - - st_translate_stream_output_info(prog->sh.LinkedTransformFeedback, - outputMapping, - stream_output); -} - -/** - * Translate a geometry program to create a new variant. - */ -bool -st_translate_geometry_program(struct st_context *st, - struct st_common_program *stgp) -{ - struct ureg_program *ureg; - /* We have already compiled to NIR so just return */ - if (stgp->shader_program) { - /* No variants */ - st_finalize_nir(st, &stgp->Base, stgp->shader_program, - stgp->tgsi.ir.nir); - st_translate_program_stream_output(&stgp->Base, &stgp->tgsi.stream_output); - st_store_ir_in_disk_cache(st, &stgp->Base, true); - return true; - } - - ureg = ureg_create_with_screen(PIPE_SHADER_GEOMETRY, st->pipe->screen); - if (ureg == NULL) - return false; - - ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, - stgp->Base.info.gs.input_primitive); - ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, - stgp->Base.info.gs.output_primitive); - ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES, - stgp->Base.info.gs.vertices_out); - ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, - stgp->Base.info.gs.invocations); - - st_translate_program_common(st, &stgp->Base, stgp->glsl_to_tgsi, ureg, - PIPE_SHADER_GEOMETRY, &stgp->tgsi); - - free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi); - stgp->glsl_to_tgsi = NULL; + free_glsl_to_tgsi_visitor(stcp->glsl_to_tgsi); + stcp->glsl_to_tgsi = NULL; return true; } @@ -1702,122 +1725,6 @@ st_get_basic_variant(struct st_context *st, } -/** - * Translate a tessellation control program to create a new variant. - */ -bool -st_translate_tessctrl_program(struct st_context *st, - struct st_common_program *sttcp) -{ - struct ureg_program *ureg; - - /* We have already compiled to NIR so just return */ - if (sttcp->shader_program) { - /* No variants */ - st_finalize_nir(st, &sttcp->Base, sttcp->shader_program, - sttcp->tgsi.ir.nir); - st_store_ir_in_disk_cache(st, &sttcp->Base, true); - return true; - } - - ureg = ureg_create_with_screen(PIPE_SHADER_TESS_CTRL, st->pipe->screen); - if (ureg == NULL) - return false; - - ureg_property(ureg, TGSI_PROPERTY_TCS_VERTICES_OUT, - sttcp->Base.info.tess.tcs_vertices_out); - - st_translate_program_common(st, &sttcp->Base, sttcp->glsl_to_tgsi, ureg, - PIPE_SHADER_TESS_CTRL, &sttcp->tgsi); - - free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi); - sttcp->glsl_to_tgsi = NULL; - return true; -} - - -/** - * Translate a tessellation evaluation program to create a new variant. - */ -bool -st_translate_tesseval_program(struct st_context *st, - struct st_common_program *sttep) -{ - struct ureg_program *ureg; - - /* We have already compiled to NIR so just return */ - if (sttep->shader_program) { - /* No variants */ - st_finalize_nir(st, &sttep->Base, sttep->shader_program, - sttep->tgsi.ir.nir); - st_translate_program_stream_output(&sttep->Base, &sttep->tgsi.stream_output); - st_store_ir_in_disk_cache(st, &sttep->Base, true); - return true; - } - - ureg = ureg_create_with_screen(PIPE_SHADER_TESS_EVAL, st->pipe->screen); - if (ureg == NULL) - return false; - - if (sttep->Base.info.tess.primitive_mode == GL_ISOLINES) - ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, GL_LINES); - else - ureg_property(ureg, TGSI_PROPERTY_TES_PRIM_MODE, - sttep->Base.info.tess.primitive_mode); - - STATIC_ASSERT((TESS_SPACING_EQUAL + 1) % 3 == PIPE_TESS_SPACING_EQUAL); - STATIC_ASSERT((TESS_SPACING_FRACTIONAL_ODD + 1) % 3 == - PIPE_TESS_SPACING_FRACTIONAL_ODD); - STATIC_ASSERT((TESS_SPACING_FRACTIONAL_EVEN + 1) % 3 == - PIPE_TESS_SPACING_FRACTIONAL_EVEN); - - ureg_property(ureg, TGSI_PROPERTY_TES_SPACING, - (sttep->Base.info.tess.spacing + 1) % 3); - - ureg_property(ureg, TGSI_PROPERTY_TES_VERTEX_ORDER_CW, - !sttep->Base.info.tess.ccw); - ureg_property(ureg, TGSI_PROPERTY_TES_POINT_MODE, - sttep->Base.info.tess.point_mode); - - st_translate_program_common(st, &sttep->Base, sttep->glsl_to_tgsi, - ureg, PIPE_SHADER_TESS_EVAL, &sttep->tgsi); - - free_glsl_to_tgsi_visitor(sttep->glsl_to_tgsi); - sttep->glsl_to_tgsi = NULL; - return true; -} - - -/** - * Translate a compute program to create a new variant. - */ -bool -st_translate_compute_program(struct st_context *st, - struct st_common_program *stcp) -{ - struct ureg_program *ureg; - - if (stcp->shader_program) { - /* no compute variants: */ - st_finalize_nir(st, &stcp->Base, stcp->shader_program, - (struct nir_shader *) stcp->tgsi.ir.nir); - st_store_ir_in_disk_cache(st, &stcp->Base, true); - return true; - } - - ureg = ureg_create_with_screen(PIPE_SHADER_COMPUTE, st->pipe->screen); - if (ureg == NULL) - return false; - - st_translate_program_common(st, &stcp->Base, stcp->glsl_to_tgsi, ureg, - PIPE_SHADER_COMPUTE, &stcp->tgsi); - - free_glsl_to_tgsi_visitor(stcp->glsl_to_tgsi); - stcp->glsl_to_tgsi = NULL; - return true; -} - - /** * Get/create compute program variant. */ diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index a337f529348..343963794a2 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -432,20 +432,8 @@ st_translate_fragment_program(struct st_context *st, struct st_fragment_program *stfp); extern bool -st_translate_geometry_program(struct st_context *st, - struct st_common_program *stgp); - -extern bool -st_translate_tessctrl_program(struct st_context *st, - struct st_common_program *sttcp); - -extern bool -st_translate_tesseval_program(struct st_context *st, - struct st_common_program *sttep); - -extern bool -st_translate_compute_program(struct st_context *st, - struct st_common_program *stcp); +st_translate_common_program(struct st_context *st, + struct st_common_program *stcp); extern void st_print_current_vertex_program(void);