From: Brian Paul Date: Mon, 7 Apr 2003 23:07:50 +0000 (+0000) Subject: initialize attribute vectors to 4 components X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=071a4ddd92229b102b0b67410303505681114cd7;p=mesa.git initialize attribute vectors to 4 components --- diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index 9b1cbf76399..4b1d2ff00e2 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -333,8 +333,10 @@ static GLboolean run_init_vp( GLcontext *ctx, return GL_FALSE; /* Allocate arrays of vertex output values */ - for (i = 0; i < 15; i++) + for (i = 0; i < 15; i++) { _mesa_vector4f_alloc( &store->attribs[i], 0, size, 32 ); + store->attribs[i].size = 4; + } /* Make the color0[] and color1[] arrays point into the attribs[] arrays */ init_color_array( &store->color0[0], &store->attribs[VERT_RESULT_COL0] );