From: Brian Paul Date: Mon, 19 Apr 2010 23:14:55 +0000 (-0600) Subject: gallivm: pass 3D texture stride as an array X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=079081222a6881655e112351a57e0a07b0c7b031;p=mesa.git gallivm: pass 3D texture stride as an array This should have been included with the previous commit. --- diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h index 8c1af95c506..e2873763857 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h @@ -118,6 +118,11 @@ struct lp_sampler_dynamic_state LLVMBuilderRef builder, unsigned unit); + LLVMValueRef + (*img_stride)( struct lp_sampler_dynamic_state *state, + LLVMBuilderRef builder, + unsigned unit); + LLVMValueRef (*data_ptr)( struct lp_sampler_dynamic_state *state, LLVMBuilderRef builder, diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index 767429ba060..c9b613e21c8 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -1534,7 +1534,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld, LLVMValueRef height_vec, LLVMValueRef depth_vec, LLVMValueRef row_stride_array, - LLVMValueRef img_stride_vec, + LLVMValueRef img_stride_array, LLVMValueRef data_array, LLVMValueRef *colors_out) { @@ -1602,8 +1602,9 @@ lp_build_sample_general(struct lp_build_sample_context *bld, row_stride0_vec = lp_build_get_level_stride_vec(bld, row_stride_array, ilevel0); if (dims == 3 || bld->static_state->target == PIPE_TEXTURE_CUBE) { - img_stride0_vec = lp_build_mul(&bld->int_coord_bld, - row_stride0_vec, height0_vec); + img_stride0_vec = lp_build_get_level_stride_vec(bld, + img_stride_array, + ilevel0); if (dims == 3) { depth0_vec = lp_build_minify(bld, depth_vec, ilevel0_vec); } @@ -1617,8 +1618,9 @@ lp_build_sample_general(struct lp_build_sample_context *bld, row_stride1_vec = lp_build_get_level_stride_vec(bld, row_stride_array, ilevel1); if (dims == 3 || bld->static_state->target == PIPE_TEXTURE_CUBE) { - img_stride1_vec = lp_build_mul(&bld->int_coord_bld, - row_stride1_vec, height1_vec); + img_stride1_vec = lp_build_get_level_stride_vec(bld, + img_stride_array, + ilevel1); if (dims ==3) { depth1_vec = lp_build_minify(bld, depth_vec, ilevel1_vec); } @@ -2002,7 +2004,7 @@ lp_build_sample_soa(LLVMBuilderRef builder, LLVMValueRef width, width_vec; LLVMValueRef height, height_vec; LLVMValueRef depth, depth_vec; - LLVMValueRef stride_array; + LLVMValueRef row_stride_array, img_stride_array; LLVMValueRef data_array; LLVMValueRef s; LLVMValueRef t; @@ -2033,7 +2035,8 @@ lp_build_sample_soa(LLVMBuilderRef builder, width = dynamic_state->width(dynamic_state, builder, unit); height = dynamic_state->height(dynamic_state, builder, unit); depth = dynamic_state->depth(dynamic_state, builder, unit); - stride_array = dynamic_state->row_stride(dynamic_state, builder, unit); + row_stride_array = dynamic_state->row_stride(dynamic_state, builder, unit); + img_stride_array = dynamic_state->img_stride(dynamic_state, builder, unit); data_array = dynamic_state->data_ptr(dynamic_state, builder, unit); /* Note that data_array is an array[level] of pointers to texture images */ @@ -2054,13 +2057,14 @@ lp_build_sample_soa(LLVMBuilderRef builder, is_simple_wrap_mode(static_state->wrap_t)) { /* special case */ lp_build_sample_2d_linear_aos(&bld, s, t, width_vec, height_vec, - stride_array, data_array, texel); + row_stride_array, data_array, texel); } else { lp_build_sample_general(&bld, unit, s, t, r, width, height, depth, width_vec, height_vec, depth_vec, - stride_array, NULL, data_array, + row_stride_array, img_stride_array, + data_array, texel); }