From: Samuel Pitoiset Date: Tue, 16 Jul 2019 15:11:50 +0000 (+0200) Subject: radv/gfx10: implement VK_EXT_post_depth_coverage X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=07ff367442d52b301e05f9c4ff6d03b04ee703c1;p=mesa.git radv/gfx10: implement VK_EXT_post_depth_coverage I did implement this extension a while ago but it didn't work on pre GFX10 for some reasons. Now all CTS pass. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- diff --git a/src/amd/vulkan/radv_extensions.py b/src/amd/vulkan/radv_extensions.py index 8b6ba6a4df0..e9addad0035 100644 --- a/src/amd/vulkan/radv_extensions.py +++ b/src/amd/vulkan/radv_extensions.py @@ -120,6 +120,7 @@ EXTENSIONS = [ Extension('VK_EXT_memory_priority', 1, True), Extension('VK_EXT_pci_bus_info', 2, True), Extension('VK_EXT_pipeline_creation_feedback', 1, True), + Extension('VK_EXT_post_depth_coverage', 1, 'device->rad_info.chip_class >= GFX10'), Extension('VK_EXT_queue_family_foreign', 1, True), Extension('VK_EXT_sample_locations', 1, True), Extension('VK_EXT_sampler_filter_minmax', 1, 'device->rad_info.chip_class >= GFX7'), diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index a689003d473..3e18303879e 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -4637,6 +4637,7 @@ ac_fill_shader_info(struct radv_shader_variant_info *shader_info, struct nir_sha break; case MESA_SHADER_FRAGMENT: shader_info->fs.early_fragment_test = nir->info.fs.early_fragment_tests; + shader_info->fs.post_depth_coverage = nir->info.fs.post_depth_coverage; break; case MESA_SHADER_GEOMETRY: shader_info->gs.vertices_in = nir->info.gs.vertices_in; diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index a22e605ca1c..a3323ae8135 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -3849,6 +3849,7 @@ radv_compute_db_shader_control(const struct radv_device *device, S_02880C_MASK_EXPORT_ENABLE(mask_export_enable) | S_02880C_Z_ORDER(z_order) | S_02880C_DEPTH_BEFORE_SHADER(ps->info.fs.early_fragment_test) | + S_02880C_PRE_SHADER_DEPTH_COVERAGE_ENABLE(ps->info.fs.post_depth_coverage) | S_02880C_EXEC_ON_HIER_FAIL(ps->info.info.ps.writes_memory) | S_02880C_EXEC_ON_NOOP(ps->info.info.ps.writes_memory) | S_02880C_DUAL_QUAD_DISABLE(disable_rbplus); diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index 6bafcb2f869..bcc050a86cc 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -270,6 +270,7 @@ radv_shader_compile_to_nir(struct radv_device *device, .int64_atomics = true, .multiview = true, .physical_storage_buffer_address = true, + .post_depth_coverage = true, .runtime_descriptor_array = true, .shader_viewport_index_layer = true, .stencil_export = true, diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index 360591349a8..fea0d1c8df1 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -283,6 +283,7 @@ struct radv_shader_variant_info { uint32_t float16_shaded_mask; bool can_discard; bool early_fragment_test; + bool post_depth_coverage; } fs; struct { unsigned block_size[3];