From: José Fonseca Date: Sat, 26 Dec 2009 15:21:16 +0000 (+0000) Subject: llvmpipe: Treat state changes systematically. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=080703e398f737b71336312fd3dc8d6f38f61e51;p=mesa.git llvmpipe: Treat state changes systematically. That is: - check for no op - update/flush draw module - update bound state and mark it as dirty In particular flushing the draw module is important since it may contain unflushed primitives which would otherwise be draw with wrong state. --- diff --git a/src/gallium/drivers/llvmpipe/lp_state_blend.c b/src/gallium/drivers/llvmpipe/lp_state_blend.c index b2e75d3b14e..a94cd05ef20 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_blend.c +++ b/src/gallium/drivers/llvmpipe/lp_state_blend.c @@ -34,6 +34,7 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_debug_dump.h" +#include "draw/draw_context.h" #include "lp_screen.h" #include "lp_context.h" #include "lp_state.h" @@ -51,6 +52,11 @@ void llvmpipe_bind_blend_state( struct pipe_context *pipe, { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + if (llvmpipe->blend == blend) + return; + + draw_flush(llvmpipe->draw); + llvmpipe->blend = blend; llvmpipe->dirty |= LP_NEW_BLEND; @@ -69,6 +75,11 @@ void llvmpipe_set_blend_color( struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); unsigned i, j; + if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0) + return; + + draw_flush(llvmpipe->draw); + memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color); if(!llvmpipe->jit_context.blend_color) @@ -99,7 +110,12 @@ llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe, { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - llvmpipe->depth_stencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil; + if (llvmpipe->depth_stencil == depth_stencil) + return; + + draw_flush(llvmpipe->draw); + + llvmpipe->depth_stencil = depth_stencil; if(llvmpipe->depth_stencil) llvmpipe->jit_context.alpha_ref_value = llvmpipe->depth_stencil->alpha.ref_value; diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index af053f1dc6b..3e8f595e994 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -673,7 +673,12 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - llvmpipe->fs = (struct lp_fragment_shader *) fs; + if (llvmpipe->fs == fs) + return; + + draw_flush(llvmpipe->draw); + + llvmpipe->fs = fs; llvmpipe->dirty |= LP_NEW_FS; } @@ -723,8 +728,7 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, assert(shader < PIPE_SHADER_TYPES); assert(index == 0); - if(shader == PIPE_SHADER_VERTEX) - draw_flush(llvmpipe->draw); + draw_flush(llvmpipe->draw); /* note: reference counting */ pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer); diff --git a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c index 4561c6b8456..aa3b5a3f91e 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c +++ b/src/gallium/drivers/llvmpipe/lp_state_rasterizer.c @@ -41,14 +41,17 @@ llvmpipe_create_rasterizer_state(struct pipe_context *pipe, } void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, - void *setup) + void *rasterizer) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + if (llvmpipe->rasterizer == rasterizer) + return; + /* pass-through to draw module */ - draw_set_rasterizer_state(llvmpipe->draw, setup); + draw_set_rasterizer_state(llvmpipe->draw, rasterizer); - llvmpipe->rasterizer = (struct pipe_rasterizer_state *)setup; + llvmpipe->rasterizer = rasterizer; llvmpipe->dirty |= LP_NEW_RASTERIZER; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c index 8a761648e7e..884e3878e62 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_vs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_vs.c @@ -70,14 +70,18 @@ fail: void -llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs) +llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs; - llvmpipe->vs = (const struct lp_vertex_shader *)vs; + if (llvmpipe->vs == vs) + return; - draw_bind_vertex_shader(llvmpipe->draw, - (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL)); + draw_bind_vertex_shader(llvmpipe->draw, + vs ? vs->draw_data : NULL); + + llvmpipe->vs = vs; llvmpipe->dirty |= LP_NEW_VS; }