From: Jakob Bornecrantz Date: Tue, 27 May 2008 11:18:25 +0000 (+0200) Subject: i915: Made vbuf work X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=08130512b9961da76a6385403d56387125df5e8c;p=mesa.git i915: Made vbuf work --- diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c index 7fb2adbb53b..81293d0d1f8 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c @@ -62,8 +62,14 @@ struct i915_vbuf_render { /** Vertex size in bytes */ unsigned vertex_size; + /** Software primitive */ + unsigned prim; + /** Hardware primitive */ unsigned hwprim; + + /** Genereate a vertex list */ + unsigned fallback; }; @@ -95,8 +101,8 @@ i915_vbuf_render_get_vertex_info( struct vbuf_render *render ) static void * i915_vbuf_render_allocate_vertices( struct vbuf_render *render, - ushort vertex_size, - ushort nr_vertices ) + ushort vertex_size, + ushort nr_vertices ) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -107,9 +113,9 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render, assert(!i915->vbo); i915->vbo = winsys->buffer_create(winsys, 64, I915_BUFFER_USAGE_LIT_VERTEX, size); - + i915->dirty |= I915_NEW_VBO; - + return winsys->buffer_map(winsys, i915->vbo, PIPE_BUFFER_USAGE_CPU_WRITE); @@ -121,16 +127,36 @@ i915_vbuf_render_set_primitive( struct vbuf_render *render, unsigned prim ) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); - + i915_render->prim = prim; + switch(prim) { case PIPE_PRIM_POINTS: i915_render->hwprim = PRIM3D_POINTLIST; + i915_render->fallback = 0; return TRUE; case PIPE_PRIM_LINES: i915_render->hwprim = PRIM3D_LINELIST; + i915_render->fallback = 0; + return TRUE; + case PIPE_PRIM_LINE_STRIP: + i915_render->hwprim = PRIM3D_LINESTRIP; + i915_render->fallback = 0; return TRUE; case PIPE_PRIM_TRIANGLES: i915_render->hwprim = PRIM3D_TRILIST; + i915_render->fallback = 0; + return TRUE; + case PIPE_PRIM_TRIANGLE_STRIP: + i915_render->hwprim = PRIM3D_TRISTRIP; + i915_render->fallback = 0; + return TRUE; + case PIPE_PRIM_QUADS: + i915_render->hwprim = PRIM3D_TRILIST; + i915_render->fallback = PIPE_PRIM_QUADS; + return TRUE; + case PIPE_PRIM_QUAD_STRIP: + i915_render->hwprim = PRIM3D_TRILIST; + i915_render->fallback = PIPE_PRIM_QUAD_STRIP; return TRUE; default: /* Actually, can handle a lot more just fine... Fixme. @@ -140,6 +166,179 @@ i915_vbuf_render_set_primitive( struct vbuf_render *render, } + +/** + * Used for fallbacks in draw_arrays + */ +static void +draw_arrays_generate_indices( struct vbuf_render *render, + unsigned start, uint nr, + unsigned type ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; + unsigned i; + unsigned end = start + nr; + switch(type) { + case 0: + for (i = start; i+1 < end; i += 2) + OUT_BATCH( (i+0) | (i+1) << 16 ); + if (i < end) + OUT_BATCH( i ); + break; + case PIPE_PRIM_QUADS: + for (i = start; i + 3 < end; i += 4) { + OUT_BATCH( (i+0) | (i+1) << 16 ); + OUT_BATCH( (i+3) | (i+1) << 16 ); + OUT_BATCH( (i+2) | (i+3) << 16 ); + } + break; + case PIPE_PRIM_QUAD_STRIP: + for (i = start; i + 3 < end; i += 2) { + OUT_BATCH( (i+0) | (i+1) << 16 ); + OUT_BATCH( (i+3) | (i+2) << 16 ); + OUT_BATCH( (i+0) | (i+3) << 16 ); + } + break; + default: + assert(0); + } +} + +static unsigned +draw_arrays_calc_nr_indices( uint nr, unsigned type ) +{ + switch (type) { + case 0: + return nr; + case PIPE_PRIM_QUADS: + return (nr / 4) * 6; + case PIPE_PRIM_QUAD_STRIP: + return ((nr - 2) / 2) * 6; + default: + assert(0); + return 0; + } +} + +static void +draw_arrays_fallback( struct vbuf_render *render, + unsigned start, + uint nr ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; + struct pipe_winsys *winsys = i915->pipe.winsys; + unsigned nr_indices; + + winsys->buffer_unmap( winsys, i915->vbo ); + if (i915->dirty) + i915_update_derived( i915 ); + + if (i915->hardware_dirty) + i915_emit_hardware_state( i915 ); + + nr_indices = draw_arrays_calc_nr_indices( nr, i915_render->fallback ); + + if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { + FLUSH_BATCH(NULL); + + /* Make sure state is re-emitted after a flush: + */ + i915_update_derived( i915 ); + i915_emit_hardware_state( i915 ); + + if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { + assert(0); + goto out; + } + } + OUT_BATCH( _3DPRIMITIVE | + PRIM_INDIRECT | + i915_render->hwprim | + PRIM_INDIRECT_ELTS | + nr_indices ); + + draw_arrays_generate_indices( render, start, nr, i915_render->fallback ); +out: + winsys->buffer_map( winsys, i915->vbo, PIPE_BUFFER_USAGE_CPU_WRITE ); +} + +static void +i915_vbuf_render_draw_arrays( struct vbuf_render *render, + unsigned start, + uint nr ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + + if (i915_render->fallback) { + draw_arrays_fallback( render, start, nr ); + return; + } + + /* JB: TODO submit direct cmds */ + draw_arrays_fallback( render, start, nr ); +} + +/** + * Used for normal and fallback emitting of indices + * If type is zero normal operation assumed. + */ +static void +draw_generate_indices( struct vbuf_render *render, + const ushort *indices, + uint nr_indices, + unsigned type ) +{ + struct i915_vbuf_render *i915_render = i915_vbuf_render(render); + struct i915_context *i915 = i915_render->i915; + unsigned i; + + switch(type) { + case 0: + for (i = 0; i + 1 < nr_indices; i += 2) { + OUT_BATCH( (indices[i] & 0x0FFF) | ((indices[i+1] & 0x0FFF) << 16) ); + } + if (i < nr_indices) { + OUT_BATCH( indices[i] & 0x0FFF ); + } + break; + case PIPE_PRIM_QUADS: + for (i = 0; i + 3 < nr_indices; i += 4) { + OUT_BATCH( (indices[i+0] & 0x0FFF) | (indices[i+1] & 0x0FFF) << 16 ); + OUT_BATCH( (indices[i+3] & 0x0FFF) | (indices[i+1] & 0x0FFF) << 16 ); + OUT_BATCH( (indices[i+2] & 0x0FFF) | (indices[i+3] & 0x0FFF) << 16 ); + } + break; + case PIPE_PRIM_QUAD_STRIP: + for (i = 0; i + 3 < nr_indices; i += 2) { + OUT_BATCH( (indices[i+0] & 0x0FFF) | (indices[i+1] & 0x0FFF) << 16 ); + OUT_BATCH( (indices[i+3] & 0x0FFF) | (indices[i+2] & 0x0FFF) << 16 ); + OUT_BATCH( (indices[i+0] & 0x0FFF) | (indices[i+3] & 0x0FFF) << 16 ); + } + break; + default: + assert(0); + break; + } +} + +static unsigned +draw_calc_nr_indices( uint nr_indices, unsigned type ) +{ + switch (type) { + case 0: + return nr_indices; + case PIPE_PRIM_QUADS: + return (nr_indices / 4) * 6; + case PIPE_PRIM_QUAD_STRIP: + return ((nr_indices - 2) / 2) * 6; + default: + assert(0); + return 0; + } +} + static void i915_vbuf_render_draw( struct vbuf_render *render, const ushort *indices, @@ -147,13 +346,15 @@ i915_vbuf_render_draw( struct vbuf_render *render, { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; - unsigned i; + struct pipe_winsys *winsys = i915->pipe.winsys; + unsigned save_nr_indices; + + save_nr_indices = nr_indices; + nr_indices = draw_calc_nr_indices( nr_indices, i915_render->fallback ); assert(nr_indices); + winsys->buffer_unmap( winsys, i915->vbo ); - /* this seems to be bogus, since we validate state right after this */ - /*assert((i915->dirty & ~I915_NEW_VBO) == 0);*/ - if (i915->dirty) i915_update_derived( i915 ); @@ -170,22 +371,23 @@ i915_vbuf_render_draw( struct vbuf_render *render, if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { assert(0); - return; + goto out; } } OUT_BATCH( _3DPRIMITIVE | - PRIM_INDIRECT | - i915_render->hwprim | - PRIM_INDIRECT_ELTS | - nr_indices ); - for (i = 0; i + 1 < nr_indices; i += 2) { - OUT_BATCH( indices[i] | - (indices[i + 1] << 16) ); - } - if (i < nr_indices) { - OUT_BATCH( indices[i] ); - } + PRIM_INDIRECT | + i915_render->hwprim | + PRIM_INDIRECT_ELTS | + nr_indices ); + draw_generate_indices( render, + indices, + save_nr_indices, + i915_render->fallback ); + +out: + winsys->buffer_map( winsys, i915->vbo, PIPE_BUFFER_USAGE_CPU_WRITE ); + return; } @@ -234,6 +436,7 @@ i915_vbuf_render_create( struct i915_context *i915 ) i915_render->base.allocate_vertices = i915_vbuf_render_allocate_vertices; i915_render->base.set_primitive = i915_vbuf_render_set_primitive; i915_render->base.draw = i915_vbuf_render_draw; + i915_render->base.draw_arrays = i915_vbuf_render_draw_arrays; i915_render->base.release_vertices = i915_vbuf_render_release_vertices; i915_render->base.destroy = i915_vbuf_render_destroy; @@ -258,6 +461,7 @@ struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 ) render->destroy(render); return NULL; } - + draw_set_render(i915->draw, render); + return stage; } diff --git a/src/gallium/winsys/dri/intel/intel_winsys_pipe.c b/src/gallium/winsys/dri/intel/intel_winsys_pipe.c index 10e1a84cc12..059b16be3b1 100644 --- a/src/gallium/winsys/dri/intel/intel_winsys_pipe.c +++ b/src/gallium/winsys/dri/intel/intel_winsys_pipe.c @@ -328,8 +328,8 @@ intel_create_pipe_winsys( int fd, struct _DriFreeSlabManager *fMan ) DRM_BO_FLAG_READ | DRM_BO_FLAG_WRITE | DRM_BO_FLAG_MEM_TT, - 32 * 4096, - 1, 40, 32 * 4096 * 2, 0, + 128, + 6, 120, 32 * 4096, 0, fMan); }