From: Nicolai Hähnle Date: Fri, 14 Jul 2017 12:33:37 +0000 (+0200) Subject: radeonsi/gfx9: always wrap GS and TCS in an if-block (v2) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=081ac6e5c6d2ef3931b27eb755d1a38827582a45;p=mesa.git radeonsi/gfx9: always wrap GS and TCS in an if-block (v2) With merged ESGS shaders, the GS part of a wave may be empty, and the hardware gets confused if any GS messages are sent from that wave. Since S_SENDMSG is executed even when EXEC = 0, we have to wrap even non-monolithic GS shaders in an if-block, so that the entire shader and hence the S_SENDMSG instructions are skipped in empty waves. This change is not required for TCS/HS, but applying it there as well simplifies the logic a bit. Fixes GL45-CTS.geometry_shader.rendering.rendering.* v2: ensure that the TCS epilog doesn't run for non-existing patches Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Marek Olšák --- diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index a153cb77843..9376d9066de 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -174,6 +174,20 @@ unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index) } } +/** + * Helper function that builds an LLVM IR PHI node and immediately adds + * incoming edges. + */ +static LLVMValueRef +build_phi(struct ac_llvm_context *ctx, LLVMTypeRef type, + unsigned count_incoming, LLVMValueRef *values, + LLVMBasicBlockRef *blocks) +{ + LLVMValueRef phi = LLVMBuildPhi(ctx->builder, type, ""); + LLVMAddIncoming(phi, values, blocks, count_incoming); + return phi; +} + /** * Get the value of a shader input parameter and extract a bitfield. */ @@ -2698,6 +2712,7 @@ si_insert_input_ptr_as_2xi32(struct si_shader_context *ctx, LLVMValueRef ret, static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base) { struct si_shader_context *ctx = si_shader_context(bld_base); + LLVMBuilderRef builder = ctx->gallivm.builder; LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset; si_copy_tcs_inputs(bld_base); @@ -2706,8 +2721,29 @@ static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base) invocation_id = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5); tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx); + if (ctx->screen->b.chip_class >= GFX9) { + LLVMBasicBlockRef blocks[2] = { + LLVMGetInsertBlock(builder), + ctx->merged_wrap_if_state.entry_block + }; + LLVMValueRef values[2]; + + lp_build_endif(&ctx->merged_wrap_if_state); + + values[0] = rel_patch_id; + values[1] = LLVMGetUndef(ctx->i32); + rel_patch_id = build_phi(&ctx->ac, ctx->i32, 2, values, blocks); + + values[0] = tf_lds_offset; + values[1] = LLVMGetUndef(ctx->i32); + tf_lds_offset = build_phi(&ctx->ac, ctx->i32, 2, values, blocks); + + values[0] = invocation_id; + values[1] = ctx->i32_1; /* cause the epilog to skip threads */ + invocation_id = build_phi(&ctx->ac, ctx->i32, 2, values, blocks); + } + /* Return epilog parameters from this function. */ - LLVMBuilderRef builder = ctx->gallivm.builder; LLVMValueRef ret = ctx->return_value; unsigned vgpr; @@ -2935,6 +2971,9 @@ static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base) ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, si_get_gs_wave_id(ctx)); + + if (ctx->screen->b.chip_class >= GFX9) + lp_build_endif(&ctx->merged_wrap_if_state); } static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context *bld_base) @@ -5502,14 +5541,20 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx, preload_ring_buffers(ctx); /* For GFX9 merged shaders: - * - Set EXEC. If the prolog is present, set EXEC there instead. + * - Set EXEC for the first shader. If the prolog is present, set + * EXEC there instead. * - Add a barrier before the second shader. + * - In the second shader, reset EXEC to ~0 and wrap the main part in + * an if-statement. This is required for correctness in geometry + * shaders, to ensure that empty GS waves do not send GS_EMIT and + * GS_CUT messages. * - * The same thing for monolithic shaders is done in - * si_build_wrapper_function. + * For monolithic merged shaders, the first shader is wrapped in an + * if-block together with its prolog in si_build_wrapper_function. */ - if (ctx->screen->b.chip_class >= GFX9 && !is_monolithic) { - if (sel->info.num_instructions > 1 && /* not empty shader */ + if (ctx->screen->b.chip_class >= GFX9) { + if (!is_monolithic && + sel->info.num_instructions > 1 && /* not empty shader */ (shader->key.as_es || shader->key.as_ls) && (ctx->type == PIPE_SHADER_TESS_EVAL || (ctx->type == PIPE_SHADER_VERTEX && @@ -5518,9 +5563,19 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx, ctx->param_merged_wave_info, 0); } else if (ctx->type == PIPE_SHADER_TESS_CTRL || ctx->type == PIPE_SHADER_GEOMETRY) { - si_init_exec_from_input(ctx, - ctx->param_merged_wave_info, 8); + if (!is_monolithic) + si_init_exec_full_mask(ctx); + + /* The barrier must execute for all shaders in a + * threadgroup. + */ si_llvm_emit_barrier(NULL, bld_base, NULL); + + LLVMValueRef num_threads = unpack_param(ctx, ctx->param_merged_wave_info, 8, 8); + LLVMValueRef ena = + LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, + ac_get_thread_id(&ctx->ac), num_threads, ""); + lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena); } } @@ -5991,15 +6046,9 @@ static void si_build_wrapper_function(struct si_shader_context *ctx, /* Merged shaders are executed conditionally depending * on the number of enabled threads passed in the input SGPRs. */ - if (is_merged_shader(ctx->shader) && - (part == 0 || part == next_shader_first_part)) { + if (is_merged_shader(ctx->shader) && part == 0) { LLVMValueRef ena, count = initial[3]; - /* The thread count for the 2nd shader is at bit-offset 8. */ - if (part == next_shader_first_part) { - count = LLVMBuildLShr(builder, count, - LLVMConstInt(ctx->i32, 8, 0), ""); - } count = LLVMBuildAnd(builder, count, LLVMConstInt(ctx->i32, 0x7f, 0), ""); ena = LLVMBuildICmp(builder, LLVMIntULT, @@ -6056,26 +6105,20 @@ static void si_build_wrapper_function(struct si_shader_context *ctx, ret = LLVMBuildCall(builder, parts[part], in, num_params, ""); if (is_merged_shader(ctx->shader) && - (part + 1 == next_shader_first_part || - part + 1 == num_parts)) { + part + 1 == next_shader_first_part) { lp_build_endif(&if_state); - if (part + 1 == next_shader_first_part) { - /* A barrier is required between 2 merged shaders. */ - si_llvm_emit_barrier(NULL, &ctx->bld_base, NULL); - - /* The second half of the merged shader should use - * the inputs from the toplevel (wrapper) function, - * not the return value from the last call. - * - * That's because the last call was executed condi- - * tionally, so we can't consume it in the main - * block. - */ - memcpy(out, initial, sizeof(initial)); - num_out = initial_num_out; - num_out_sgpr = initial_num_out_sgpr; - } + /* The second half of the merged shader should use + * the inputs from the toplevel (wrapper) function, + * not the return value from the last call. + * + * That's because the last call was executed condi- + * tionally, so we can't consume it in the main + * block. + */ + memcpy(out, initial, sizeof(initial)); + num_out = initial_num_out; + num_out_sgpr = initial_num_out_sgpr; continue; } diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h b/src/gallium/drivers/radeonsi/si_shader_internal.h index 6e86e0b56dc..6b98bca2708 100644 --- a/src/gallium/drivers/radeonsi/si_shader_internal.h +++ b/src/gallium/drivers/radeonsi/si_shader_internal.h @@ -25,6 +25,7 @@ #define SI_SHADER_PRIVATE_H #include "si_shader.h" +#include "gallivm/lp_bld_flow.h" #include "gallivm/lp_bld_init.h" #include "gallivm/lp_bld_tgsi.h" #include "tgsi/tgsi_parse.h" @@ -105,6 +106,8 @@ struct si_shader_context { unsigned flow_depth; unsigned flow_depth_max; + struct lp_build_if_state merged_wrap_if_state; + struct tgsi_array_info *temp_arrays; LLVMValueRef *temp_array_allocas;