From: Brian Paul Date: Thu, 16 Jan 2003 15:22:13 +0000 (+0000) Subject: update CurrentStack in glActiveTexture if needed (bug 669080) X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=08e1ef79ccaf98f64ee9f76c8a6e5a2405ce85ce;p=mesa.git update CurrentStack in glActiveTexture if needed (bug 669080) --- diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index d234b176813..b511b1a8d36 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,4 +1,4 @@ -/* $Id: texstate.c,v 1.90 2002/12/30 19:24:05 alanh Exp $ */ +/* $Id: texstate.c,v 1.91 2003/01/16 15:22:13 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -2434,7 +2434,13 @@ _mesa_ActiveTextureARB( GLenum target ) } FLUSH_VERTICES(ctx, _NEW_TEXTURE); + ctx->Texture.CurrentUnit = texUnit; + if (ctx->Transform.MatrixMode == GL_TEXTURE) { + /* update current stack pointer */ + ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit]; + } + if (ctx->Driver.ActiveTexture) { (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit ); }