From: Brian Date: Fri, 14 Mar 2008 21:54:02 +0000 (-0600) Subject: gallium: remove DOS carriage returns X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=08e341e5dc2e15d8a6c4ba870c9d293295df9467;p=mesa.git gallium: remove DOS carriage returns --- diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 45d159143f7..0bb1095aece 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -1,195 +1,195 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell - */ - -#ifndef SP_STATE_H -#define SP_STATE_H - -#include "pipe/p_state.h" -#include "tgsi/util/tgsi_scan.h" - - -#define SP_NEW_VIEWPORT 0x1 -#define SP_NEW_RASTERIZER 0x2 -#define SP_NEW_FS 0x4 -#define SP_NEW_BLEND 0x8 -#define SP_NEW_CLIP 0x10 -#define SP_NEW_SCISSOR 0x20 -#define SP_NEW_STIPPLE 0x40 -#define SP_NEW_FRAMEBUFFER 0x80 -#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 -#define SP_NEW_CONSTANTS 0x200 -#define SP_NEW_SAMPLER 0x400 -#define SP_NEW_TEXTURE 0x800 -#define SP_NEW_VERTEX 0x1000 -#define SP_NEW_VS 0x2000 -#define SP_NEW_QUERY 0x4000 - - -struct tgsi_sampler; -struct tgsi_exec_machine; - - -/** Subclass of pipe_shader_state (though it doesn't really need to be). - * - * This is starting to look an awful lot like a quad pipeline stage... - */ -struct sp_fragment_shader { - struct pipe_shader_state shader; - - struct tgsi_shader_info info; - - void (*prepare)( const struct sp_fragment_shader *shader, - struct tgsi_exec_machine *machine, - struct tgsi_sampler *samplers); - - /* Run the shader - this interface will get cleaned up in the - * future: - */ - unsigned (*run)( const struct sp_fragment_shader *shader, - struct tgsi_exec_machine *machine, - struct quad_header *quad ); - - - void (*delete)( struct sp_fragment_shader * ); -}; - -struct vertex_info; - -/** Subclass of pipe_shader_state */ -struct sp_vertex_shader { - struct pipe_shader_state shader; - struct draw_vertex_shader *draw_data; -}; - - - -void * -softpipe_create_blend_state(struct pipe_context *, - const struct pipe_blend_state *); -void softpipe_bind_blend_state(struct pipe_context *, - void *); -void softpipe_delete_blend_state(struct pipe_context *, - void *); - -void * -softpipe_create_sampler_state(struct pipe_context *, - const struct pipe_sampler_state *); -void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); -void softpipe_delete_sampler_state(struct pipe_context *, void *); - -void * -softpipe_create_depth_stencil_state(struct pipe_context *, - const struct pipe_depth_stencil_alpha_state *); -void softpipe_bind_depth_stencil_state(struct pipe_context *, void *); -void softpipe_delete_depth_stencil_state(struct pipe_context *, void *); - -void * -softpipe_create_rasterizer_state(struct pipe_context *, - const struct pipe_rasterizer_state *); -void softpipe_bind_rasterizer_state(struct pipe_context *, void *); -void softpipe_delete_rasterizer_state(struct pipe_context *, void *); - -void softpipe_set_framebuffer_state( struct pipe_context *, - const struct pipe_framebuffer_state * ); - -void softpipe_set_blend_color( struct pipe_context *pipe, - const struct pipe_blend_color *blend_color ); - -void softpipe_set_clip_state( struct pipe_context *, - const struct pipe_clip_state * ); - -void softpipe_set_constant_buffer(struct pipe_context *, - uint shader, uint index, - const struct pipe_constant_buffer *buf); - -void *softpipe_create_fs_state(struct pipe_context *, - const struct pipe_shader_state *); -void softpipe_bind_fs_state(struct pipe_context *, void *); -void softpipe_delete_fs_state(struct pipe_context *, void *); -void *softpipe_create_vs_state(struct pipe_context *, - const struct pipe_shader_state *); -void softpipe_bind_vs_state(struct pipe_context *, void *); -void softpipe_delete_vs_state(struct pipe_context *, void *); - -void softpipe_set_polygon_stipple( struct pipe_context *, - const struct pipe_poly_stipple * ); - -void softpipe_set_scissor_state( struct pipe_context *, - const struct pipe_scissor_state * ); - -void softpipe_set_sampler_textures( struct pipe_context *, - unsigned num, - struct pipe_texture ** ); - -void softpipe_set_viewport_state( struct pipe_context *, - const struct pipe_viewport_state * ); - -void softpipe_set_vertex_element(struct pipe_context *, - unsigned index, - const struct pipe_vertex_element *); - -void softpipe_set_vertex_buffer(struct pipe_context *, - unsigned index, - const struct pipe_vertex_buffer *); - - -void softpipe_update_derived( struct softpipe_context *softpipe ); - - -boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count); - -boolean softpipe_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); - - -void -softpipe_map_surfaces(struct softpipe_context *sp); - -void -softpipe_unmap_surfaces(struct softpipe_context *sp); - -void -softpipe_map_texture_surfaces(struct softpipe_context *sp); - -void -softpipe_unmap_texture_surfaces(struct softpipe_context *sp); - - -struct vertex_info * -softpipe_get_vertex_info(struct softpipe_context *softpipe); - -struct vertex_info * -softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); - - -#endif +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors: Keith Whitwell + */ + +#ifndef SP_STATE_H +#define SP_STATE_H + +#include "pipe/p_state.h" +#include "tgsi/util/tgsi_scan.h" + + +#define SP_NEW_VIEWPORT 0x1 +#define SP_NEW_RASTERIZER 0x2 +#define SP_NEW_FS 0x4 +#define SP_NEW_BLEND 0x8 +#define SP_NEW_CLIP 0x10 +#define SP_NEW_SCISSOR 0x20 +#define SP_NEW_STIPPLE 0x40 +#define SP_NEW_FRAMEBUFFER 0x80 +#define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 +#define SP_NEW_CONSTANTS 0x200 +#define SP_NEW_SAMPLER 0x400 +#define SP_NEW_TEXTURE 0x800 +#define SP_NEW_VERTEX 0x1000 +#define SP_NEW_VS 0x2000 +#define SP_NEW_QUERY 0x4000 + + +struct tgsi_sampler; +struct tgsi_exec_machine; + + +/** Subclass of pipe_shader_state (though it doesn't really need to be). + * + * This is starting to look an awful lot like a quad pipeline stage... + */ +struct sp_fragment_shader { + struct pipe_shader_state shader; + + struct tgsi_shader_info info; + + void (*prepare)( const struct sp_fragment_shader *shader, + struct tgsi_exec_machine *machine, + struct tgsi_sampler *samplers); + + /* Run the shader - this interface will get cleaned up in the + * future: + */ + unsigned (*run)( const struct sp_fragment_shader *shader, + struct tgsi_exec_machine *machine, + struct quad_header *quad ); + + + void (*delete)( struct sp_fragment_shader * ); +}; + +struct vertex_info; + +/** Subclass of pipe_shader_state */ +struct sp_vertex_shader { + struct pipe_shader_state shader; + struct draw_vertex_shader *draw_data; +}; + + + +void * +softpipe_create_blend_state(struct pipe_context *, + const struct pipe_blend_state *); +void softpipe_bind_blend_state(struct pipe_context *, + void *); +void softpipe_delete_blend_state(struct pipe_context *, + void *); + +void * +softpipe_create_sampler_state(struct pipe_context *, + const struct pipe_sampler_state *); +void softpipe_bind_sampler_states(struct pipe_context *, unsigned, void **); +void softpipe_delete_sampler_state(struct pipe_context *, void *); + +void * +softpipe_create_depth_stencil_state(struct pipe_context *, + const struct pipe_depth_stencil_alpha_state *); +void softpipe_bind_depth_stencil_state(struct pipe_context *, void *); +void softpipe_delete_depth_stencil_state(struct pipe_context *, void *); + +void * +softpipe_create_rasterizer_state(struct pipe_context *, + const struct pipe_rasterizer_state *); +void softpipe_bind_rasterizer_state(struct pipe_context *, void *); +void softpipe_delete_rasterizer_state(struct pipe_context *, void *); + +void softpipe_set_framebuffer_state( struct pipe_context *, + const struct pipe_framebuffer_state * ); + +void softpipe_set_blend_color( struct pipe_context *pipe, + const struct pipe_blend_color *blend_color ); + +void softpipe_set_clip_state( struct pipe_context *, + const struct pipe_clip_state * ); + +void softpipe_set_constant_buffer(struct pipe_context *, + uint shader, uint index, + const struct pipe_constant_buffer *buf); + +void *softpipe_create_fs_state(struct pipe_context *, + const struct pipe_shader_state *); +void softpipe_bind_fs_state(struct pipe_context *, void *); +void softpipe_delete_fs_state(struct pipe_context *, void *); +void *softpipe_create_vs_state(struct pipe_context *, + const struct pipe_shader_state *); +void softpipe_bind_vs_state(struct pipe_context *, void *); +void softpipe_delete_vs_state(struct pipe_context *, void *); + +void softpipe_set_polygon_stipple( struct pipe_context *, + const struct pipe_poly_stipple * ); + +void softpipe_set_scissor_state( struct pipe_context *, + const struct pipe_scissor_state * ); + +void softpipe_set_sampler_textures( struct pipe_context *, + unsigned num, + struct pipe_texture ** ); + +void softpipe_set_viewport_state( struct pipe_context *, + const struct pipe_viewport_state * ); + +void softpipe_set_vertex_element(struct pipe_context *, + unsigned index, + const struct pipe_vertex_element *); + +void softpipe_set_vertex_buffer(struct pipe_context *, + unsigned index, + const struct pipe_vertex_buffer *); + + +void softpipe_update_derived( struct softpipe_context *softpipe ); + + +boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count); + +boolean softpipe_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *indexBuffer, + unsigned indexSize, + unsigned mode, unsigned start, unsigned count); + + +void +softpipe_map_surfaces(struct softpipe_context *sp); + +void +softpipe_unmap_surfaces(struct softpipe_context *sp); + +void +softpipe_map_texture_surfaces(struct softpipe_context *sp); + +void +softpipe_unmap_texture_surfaces(struct softpipe_context *sp); + + +struct vertex_info * +softpipe_get_vertex_info(struct softpipe_context *softpipe); + +struct vertex_info * +softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); + + +#endif