From: Nicolai Haehnle Date: Sun, 29 Jun 2008 15:24:32 +0000 (+0200) Subject: demos/shadowtex: Don't set TEXTURE_WRAP_T for 1D texture X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0918023c28775ef6126e9f695a976ff199cd9a13;p=mesa.git demos/shadowtex: Don't set TEXTURE_WRAP_T for 1D texture The operation doesn't really make sense. It triggered a bug in the r300 DRI driver (and possibly other drivers that simulate 1D textures via 2D textures). I've added an isolated test case for this bug to Piglit, so everybody wins. --- diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c index b6bdbe467c5..4787f0f29d2 100644 --- a/progs/demos/shadowtex.c +++ b/progs/demos/shadowtex.c @@ -955,7 +955,6 @@ Init(void) glGenTextures(1, &GrayTexture); glBindTexture(GL_TEXTURE_1D, GrayTexture); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_T, GL_CLAMP); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); {