From: Emil Velikov Date: Sat, 12 Sep 2015 09:33:49 +0000 (+0100) Subject: docs: Update 11.0.0 release notes X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=09223bfa9b81cf501ae9c194d7305a3c8bc5d402;p=mesa.git docs: Update 11.0.0 release notes Signed-off-by: Emil Velikov (cherry picked from commit 4f1e500150be2e82a2d7eb954f7198cc0c5cbec1) --- diff --git a/docs/relnotes/11.0.0.html b/docs/relnotes/11.0.0.html index 537b88341b5..875ff6e348d 100644 --- a/docs/relnotes/11.0.0.html +++ b/docs/relnotes/11.0.0.html @@ -14,7 +14,7 @@
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Mesa 11.0.0 Release Notes / TBD

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Mesa 11.0.0 Release Notes / September 12, 2015

Mesa 11.0.0 is a new development release. @@ -83,13 +83,175 @@ Note: some of the new features are only available with certain drivers.

  • EGL 1.5 on r600, radeonsi, nv50, nvc0
  • +

    Bug fixes

    -TBD. +

    This list is likely incomplete.

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    • Bug 51658 - r200 (& possibly radeon) DRI fixes for gnome shell on Mesa 8.0.3
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    • Bug 65525 - [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion `size <= (64 * 1024)' failed.
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    • Bug 66346 - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'
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    • Bug 73512 - [clover] mesa.icd. should contain full path
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    • Bug 73528 - Deferred lighting in Second Life causes system hiccups and screen flickering
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    • Bug 74329 - Please expose OES_texture_float and OES_texture_half_float on the ES3 context
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    • Bug 80500 - Flickering shadows in unreleased title trace
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    • Bug 82186 - [r600g] BARTS GPU lockup with minecraft shaders
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    • Bug 84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300
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    • Bug 84677 - Triangle disappears with glPolygonMode GL_LINE
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    • Bug 85252 - Segfault in compiler while processing ternary operator with void arguments
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    • Bug 89131 - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces
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    • Bug 90000 - [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail
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    • Bug 90073 - Leaks in xcb_dri3_open_reply_fds() and get_render_node_from_id_path_tag
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    • Bug 90249 - Fails to build egl_dri2 on osx
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    • Bug 90310 - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions
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    • Bug 90347 - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)
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    • Bug 90466 - arm: linker error ndefined reference to `nir_metadata_preserve'
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    • Bug 90520 - Register spilling clobbers registers used elsewhere in the shader
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    • Bug 90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)
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    • Bug 90547 - [BDW/BSW/SKL Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) fais
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    • Bug 90580 - [HSW bisected] integer multiplication bug
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    • Bug 90600 - IOError: [Errno 2] No such file or directory: 'gl_API.xml'
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    • Bug 90621 - Mesa fail to build from git
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    • Bug 90629 - [i965] SIMD16 dual_source_blend assertion `src[i].file != GRF || src[i].width == dst.width' failed
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    • Bug 90691 - [BSW]Piglit/spec/nv_conditional_render/dlist fails intermittently
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    • Bug 90728 - dvd playback with vlc and vdpau causes segmentation fault
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    • Bug 90734 - glBufferSubData is corrupting data when buffer is > 32k
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    • Bug 90748 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails
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    • Bug 90749 - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails
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    • Bug 90751 - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails
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    • Bug 90797 - [ALL bisected] Mesa change cause performance case manhattan fail.
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    • Bug 90817 - swrast fails to load with certain remote X servers
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    • Bug 90830 - [bsw bisected regression] GPU hang for spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base
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    • Bug 90839 - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath
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    • Bug 90873 - Kernel hang, TearFree On, Mate desktop environment
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    • Bug 90887 - PhiMovesPass in register allocator broken
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    • Bug 90895 - [IVB/HSW/BDW/BSW Bisected] GLB2.7 Egypt, GfxBench3.0 T-Rex & ALU and many SynMark cases performance reduced by 10-23%
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    • Bug 90902 - [bsw][regression] dEQP: "Found invalid pixel values"
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    • Bug 90903 - egl_dri2.c:dri2_load fails to load libglapi on osx
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    • Bug 90904 - OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe
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    • Bug 90905 - mesa: Finish subdir-objects transition
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    • Bug 90925 - "high fidelity": Segfault in _mesa_program_resource_find_name
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    • Bug 91022 - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix
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    • Bug 91047 - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin
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    • Bug 91056 - The Bard's Tale (2005, native) has rendering issues
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    • Bug 91077 - dri2_glx.c:1186: undefined reference to `loader_open_device'
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    • Bug 91099 - [llvmpipe] piglit glsl-max-varyings >max_varying_components regression
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    • Bug 91101 - [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression
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    • Bug 91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent
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    • Bug 91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted
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    • Bug 91173 - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
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    • Bug 91193 - [290x] Dota2 reborn ingame rendering breaks with git-af4b9c7
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    • Bug 91222 - lp_test_format regression on CentOS 7
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    • Bug 91226 - Crash in glLinkProgram (NEW)
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    • Bug 91231 - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled
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    • Bug 91254 - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1
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    • Bug 91290 - SIGSEGV glcpp/glcpp-parse.y:1077
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    • Bug 91292 - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode
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    • Bug 91337 - OSMesaGetProcAdress("OSMesaPixelStore") returns nil
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    • Bug 91418 - Visual Studio 2015 vsnprintf build error
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    • Bug 91425 - [regression, bisected] Piglit spec/ext_packed_float/ getteximage-invalid-format-for-packed-type fails
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    • Bug 91441 - make check DispatchSanity_test.GL30 regression
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    • Bug 91444 - regression bisected radeonsi: don't change pipe_resource in resource_copy_region
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    • Bug 91461 - gl_TessLevel* writes have no effect for all but the last TCS invocation
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    • Bug 91513 - [IVB/HSW/BDW/SKL Bisected] Lightsmark performance reduced by 7%-10%
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    • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
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    • Bug 91544 - [i965, regression, bisected] regression of several tests in 93977d3a151675946c03e
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    • Bug 91551 - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets
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    • Bug 91570 - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X
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    • Bug 91591 - rounding.h:102:2: error: #error "Unsupported or undefined LONG_BIT"
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    • Bug 91610 - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
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    • Bug 91673 - Segfault when calling glTexSubImage2D on storage texture to bound FBO
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    • Bug 91726 - R600 asserts in tgsi_cmp/make_src_for_op3
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    • Bug 91847 - glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before
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    • Bug 91857 - Mesa 10.6.3 linker is slow
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    • Bug 91881 - regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver
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    • Bug 91890 - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)
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    +

    Changes

    -TBD. +
  • Removed the EGL loader from the Linux SCons build.