From: Timothy Arceri Date: Thu, 16 Aug 2018 01:21:38 +0000 (+1000) Subject: mesa: add support for glBindMultiTextureEXT X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0972b0b059d78fb30d982939d0849542ecdf6f98;p=mesa.git mesa: add support for glBindMultiTextureEXT Reviewed-by: Marek Olšák Signed-off-by: Marek Olšák --- diff --git a/src/mapi/glapi/gen/EXT_direct_state_access.xml b/src/mapi/glapi/gen/EXT_direct_state_access.xml index 76196740b9e..73d8d973a8c 100644 --- a/src/mapi/glapi/gen/EXT_direct_state_access.xml +++ b/src/mapi/glapi/gen/EXT_direct_state_access.xml @@ -100,6 +100,14 @@ + + + + + + + + @@ -122,5 +130,5 @@ - + diff --git a/src/mapi/glapi/gen/static_data.py b/src/mapi/glapi/gen/static_data.py index 5351bc16de5..e189eb3ac4e 100644 --- a/src/mapi/glapi/gen/static_data.py +++ b/src/mapi/glapi/gen/static_data.py @@ -1473,6 +1473,7 @@ offsets = { "MatrixLoadTransposedEXT": 1437, "MatrixMultTransposefEXT": 1438, "MatrixMultTransposedEXT": 1439, + "BindMultiTextureEXT": 1440, } functions = [ diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 44f53741aaa..eb0f217a1d2 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -1056,7 +1056,7 @@ const struct function common_desktop_functions_possible[] = { //{ "glTextureSubImage3DEXT", 12, -1 }, //{ "glCopyTextureSubImage3DEXT", 12, -1 }, /* GL_EXT_direct_state_access - GL 1.2.1 */ - //{ "glBindMultiTextureEXT", 12, -1 }, + { "glBindMultiTextureEXT", 12, -1 }, //{ "glMultiTexCoordPointerEXT", 12, -1 }, //{ "glMultiTexEnvfEXT", 12, -1 }, //{ "glMultiTexEnvfvEXT", 12, -1 }, diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index ef6458e417f..fa8a4d88dcb 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1709,17 +1709,18 @@ _mesa_bind_texture(struct gl_context *ctx, GLenum target, * * \param target texture target. * \param texName texture name. + * \param texunit texture unit. */ static ALWAYS_INLINE void bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, - bool no_error) + GLenum texunit, bool no_error, const char *caller) { struct gl_texture_object *newTexObj = NULL; int targetIndex; targetIndex = _mesa_tex_target_to_index(ctx, target); if (!no_error && targetIndex < 0) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target = %s)", + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target = %s)", caller, _mesa_enum_to_string(target)); return; } @@ -1741,8 +1742,8 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, /* The named texture object's target doesn't match the * given target */ - _mesa_error( ctx, GL_INVALID_OPERATION, - "glBindTexture(target mismatch)" ); + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(target mismatch)", caller); return; } if (newTexObj->Target == 0) { @@ -1752,14 +1753,14 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, else { if (!no_error && ctx->API == API_OPENGL_CORE) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindTexture(non-gen name)"); + "%s(non-gen name)", caller); return; } /* if this is a new texture id, allocate a texture object now */ newTexObj = ctx->Driver.NewTextureObject(ctx, texName, target); if (!newTexObj) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller); return; } @@ -1771,14 +1772,15 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, assert(newTexObj->Target == target); assert(newTexObj->TargetIndex == targetIndex); - bind_texture_object(ctx, ctx->Texture.CurrentUnit, newTexObj); + bind_texture_object(ctx, texunit, newTexObj); } void GLAPIENTRY _mesa_BindTexture_no_error(GLenum target, GLuint texName) { GET_CURRENT_CONTEXT(ctx); - bind_texture(ctx, target, texName, true); + bind_texture(ctx, target, texName, ctx->Texture.CurrentUnit, true, + "glBindTexture"); } @@ -1791,7 +1793,29 @@ _mesa_BindTexture(GLenum target, GLuint texName) _mesa_debug(ctx, "glBindTexture %s %d\n", _mesa_enum_to_string(target), (GLint) texName); - bind_texture(ctx, target, texName, false); + bind_texture(ctx, target, texName, ctx->Texture.CurrentUnit, false, + "glBindTexture"); +} + + +void GLAPIENTRY +_mesa_BindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture) +{ + GET_CURRENT_CONTEXT(ctx); + + unsigned unit = texunit - GL_TEXTURE0; + + if (texunit < GL_TEXTURE0 || unit >= _mesa_max_tex_unit(ctx)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBindMultiTextureEXT(texunit=%s)", + _mesa_enum_to_string(texunit)); + return; + } + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glBindMultiTextureEXT %s %d\n", + _mesa_enum_to_string(texunit), (GLint) texture); + + bind_texture(ctx, target, texture, unit, false, "glBindMultiTextureEXT"); } diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 743e6b73ddf..80e95d1f91a 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -208,6 +208,9 @@ _mesa_BindTexture_no_error(GLenum target, GLuint texture); extern void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texture ); +void GLAPIENTRY +_mesa_BindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture); + void GLAPIENTRY _mesa_BindTextureUnit_no_error(GLuint unit, GLuint texture);