From: Yuanhan Liu Date: Tue, 15 Nov 2011 07:40:53 +0000 (+0800) Subject: mesa: make sure all lighting tables are updated before the computation X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=099c4e372df0acb2bda61ccf9e6538b3d8349ea3;p=mesa.git mesa: make sure all lighting tables are updated before the computation Make sure all lighting tables are updated before using the table to calculate something, say using _SpotExpTable to calculate _VP_inf_spot_attenuation. Signed-off-by: Yuanhan Liu Reviewed-by: Brian Paul --- diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index c27cf1dd38b..60daa89a33f 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1138,6 +1138,9 @@ compute_light_positions( struct gl_context *ctx ) TRANSFORM_NORMAL( ctx->_EyeZDir, eye_z, ctx->ModelviewMatrixStack.Top->m ); } + /* Make sure all the light tables are updated before the computation */ + _mesa_validate_all_lighting_tables(ctx); + foreach (light, &ctx->Light.EnabledList) { if (ctx->_NeedEyeCoords) {