From: Mike Blumenkrantz Date: Thu, 16 Jul 2020 13:38:46 +0000 (-0400) Subject: nir: allow lower_psiz_mov to run in tessellation stages X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=09ecfd95ee154cd5f32c8c8f6d5fe6e60d2dc26c;p=mesa.git nir: allow lower_psiz_mov to run in tessellation stages Reviewed-by: Eric Anholt Part-of: --- diff --git a/src/compiler/nir/nir_lower_point_size_mov.c b/src/compiler/nir/nir_lower_point_size_mov.c index 4a7f8085e6f..f5e18d75baf 100644 --- a/src/compiler/nir/nir_lower_point_size_mov.c +++ b/src/compiler/nir/nir_lower_point_size_mov.c @@ -68,8 +68,8 @@ void nir_lower_point_size_mov(nir_shader *shader, const gl_state_index16 *pointsize_state_tokens) { - assert(shader->info.stage == MESA_SHADER_VERTEX || - shader->info.stage == MESA_SHADER_GEOMETRY); + assert(shader->info.stage != MESA_SHADER_FRAGMENT && + shader->info.stage != MESA_SHADER_COMPUTE); nir_variable *out = NULL; nir_foreach_variable(var, &shader->outputs) {