From: Samuel Pitoiset Date: Tue, 18 Jun 2019 16:58:40 +0000 (+0200) Subject: radv: disable viewport clamping even if FS doesn't write Z X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0a313cc285c2939de9cac07f045b0b699bc208ca;p=mesa.git radv: disable viewport clamping even if FS doesn't write Z This fixes new CTS dEQP-VK.pipeline.depth_range_unrestricted.*. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 8bc0d9b53e6..e61f9647596 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -2739,7 +2739,6 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs, const VkPipelineDepthStencilStateCreateInfo *vkds = pCreateInfo->pDepthStencilState; RADV_FROM_HANDLE(radv_render_pass, pass, pCreateInfo->renderPass); struct radv_subpass *subpass = pass->subpasses + pCreateInfo->subpass; - struct radv_shader_variant *ps = pipeline->shaders[MESA_SHADER_FRAGMENT]; struct radv_render_pass_attachment *attachment = NULL; uint32_t db_depth_control = 0, db_stencil_control = 0; uint32_t db_render_control = 0, db_render_override2 = 0; @@ -2788,8 +2787,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs, db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) | S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE); - if (!pCreateInfo->pRasterizationState->depthClampEnable && - ps->info.info.ps.writes_z) { + if (!pCreateInfo->pRasterizationState->depthClampEnable) { /* From VK_EXT_depth_range_unrestricted spec: * * "The behavior described in Primitive Clipping still applies.