From: Brian Paul Date: Sat, 30 Jul 2011 00:25:38 +0000 (-0700) Subject: st/mesa: Add implementation of MapTextureImage. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0abb2659dda3ac7828cade6f9a999c511e33e905;p=mesa.git st/mesa: Add implementation of MapTextureImage. Reviewed-by: Brian Paul --- diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 098a4d6caa9..e4be7fba416 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -161,6 +161,49 @@ st_FreeTextureImageBuffer(struct gl_context * ctx, struct gl_texture_image *texI } +/** called via ctx->Driver.MapTextureImage() */ +static void +st_MapTextureImage(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLuint slice, GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **mapOut, GLint *rowStrideOut) +{ + struct st_context *st = st_context(ctx); + struct st_texture_image *stImage = st_texture_image(texImage); + unsigned pipeMode; + GLubyte *map; + + pipeMode = 0x0; + if (mode & GL_MAP_READ_BIT) + pipeMode |= PIPE_TRANSFER_READ; + if (mode & GL_MAP_WRITE_BIT) + pipeMode |= PIPE_TRANSFER_WRITE; + + map = st_texture_image_map(st, stImage, slice, pipeMode, x, y, w, h); + if (map) { + *mapOut = map; + *rowStrideOut = stImage->transfer->stride; + } + else { + *mapOut = NULL; + *rowStrideOut = 0; + } +} + + +/** called via ctx->Driver.UnmapTextureImage() */ +static void +st_UnmapTextureImage(struct gl_context *ctx, + struct gl_texture_image *texImage, + GLuint slice) +{ + struct st_context *st = st_context(ctx); + struct st_texture_image *stImage = st_texture_image(texImage); + st_texture_image_unmap(st, stImage); +} + + /** * From linux kernel i386 header files, copes with odd sizes better * than COPY_DWORDS would: @@ -1881,6 +1924,8 @@ st_init_texture_functions(struct dd_function_table *functions) functions->NewTextureImage = st_NewTextureImage; functions->DeleteTexture = st_DeleteTextureObject; functions->FreeTextureImageBuffer = st_FreeTextureImageBuffer; + functions->MapTextureImage = st_MapTextureImage; + functions->UnmapTextureImage = st_UnmapTextureImage; functions->TextureMemCpy = do_memcpy;