From: Andres Gomez Date: Fri, 28 Apr 2017 17:41:38 +0000 (+0300) Subject: docs: add release notes for 17.0.5 X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0ad8c4f375bfd66c21d1459f29c5cb6f8877a6c2;p=mesa.git docs: add release notes for 17.0.5 Signed-off-by: Andres Gomez (cherry picked from commit 61b134a862ecc1877bbe2f2c14e493b5fb607e04) --- diff --git a/docs/relnotes/17.0.5.html b/docs/relnotes/17.0.5.html new file mode 100644 index 00000000000..8649f89e335 --- /dev/null +++ b/docs/relnotes/17.0.5.html @@ -0,0 +1,143 @@ + + + + + Mesa Release Notes + + + + +
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The Mesa 3D Graphics Library

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+ + +
+ +

Mesa 17.0.5 Release Notes / April 28, 2017

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+Mesa 17.0.5 is a bug fix release which fixes bugs found since the 17.0.4 release. +

+

+Mesa 17.0.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

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+TBD
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+ + +

New features

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None

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Bug fixes

+ +
    + +
  • Bug 97524 - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION
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+ + +

Changes

+ +

Andres Gomez (16):

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    +
  • cherry-ignore: Add the pci_id into the shader cache UUID
  • +
  • cherry-ignore: fix crash if ctx torn down with no rendering
  • +
  • cherry-ignore: Fix typos.
  • +
  • cherry-ignore: Revert "etnaviv: Cannot render to rb-swapped formats"
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  • cherry-ignore: Revert "i965/fs: Don't emit SEL instructions for type-converting MOVs."
  • +
  • cherry-ignore: fix typo in a2b10g10r10 fast clear calculation
  • +
  • cherry-ignore: remove unused anv_dispatch_table dtable
  • +
  • cherry-ignore: remove unused radv_dispatch_table dtable
  • +
  • cherry-ignore: make radv_resolve_entrypoint static
  • +
  • cherry-ignore: vulkan: add support for libmesa_vulkan_util
  • +
  • cherry-ignore: r600: fix libmesa_amd_common dependency
  • +
  • cherry-ignore: remove dead brw_new_shader() declaration
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  • cherry-ignore: remove i965_symbols_test reference from .gitignore
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  • cherry-ignore: automake: ensure that the destination directory is created
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  • cherry-ignore: provide required gem stubs for the tests
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  • Update version to 17.0.5
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+ +

Boyan Ding (2):

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    +
  • nvc0/ir: Properly handle a "split form" of predicate destination
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  • nir: Destination component count of shader_clock intrinsic is 2
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+ +

Emil Velikov (5):

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    +
  • docs: add sha256 checksums for 17.0.4
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  • winsys/sw/dri: don't use GNU void pointer arithmetic
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  • st/clover: add space between < and ::
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  • configure.ac: check require_basic_egl only if egl enabled
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  • st/mesa: automake: honour the vdpau header install location
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+ +

Francisco Jerez (2):

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    +
  • intel/fs: Use regs_written() in spilling cost heuristic for improved accuracy.
  • +
  • intel/fs: Take into account amount of data read in spilling cost heuristic.
  • +
+ +

Grazvydas Ignotas (1):

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    +
  • radv: report timestampPeriod correctly
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+ +

Jason Ekstrand (5):

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    +
  • anv/blorp: Flush the texture cache in UpdateBuffer
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  • anv/cmd_buffer: Flush the VF cache at the top of all primaries
  • +
  • anv/cmd_buffer: Always set up a null surface state
  • +
  • anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSED
  • +
  • anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
  • +
+ +

Kenneth Graunke (1):

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    +
  • i965/vec4: Avoid reswizzling MACH instructions in opt_register_coalesce().
  • +
+ +

Marek Olšák (1):

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    +
  • st/mesa: invalidate the readpix cache in st_indirect_draw_vbo
  • +
+ +

Nanley Chery (1):

+
    +
  • anv/cmd_buffer: Disable CCS on BDW input attachments
  • +
+ +

Nicolai Hähnle (4):

+
    +
  • mesa: fix remaining xfb prims check for GLES with multiple instances
  • +
  • mesa: extract need_xfb_remaining_prims_check
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  • mesa: move glMultiDrawArrays to vbo and fix error handling
  • +
  • vbo: fix gl_DrawID handling in glMultiDrawArrays
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+ +

Rob Clark (1):

+
    +
  • util/queue: don't hang at exit
  • +
+ +

Timothy Arceri (1):

+
    +
  • mesa: validate sampler type across the whole program
  • +
+ +
+ +