From: Lionel Landwerlin Date: Wed, 6 Mar 2019 11:42:14 +0000 (+0000) Subject: anv: limit URB reconfigurations when using blorp X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0d46e404677264bfb12ada15290e39c10a5eb455;p=mesa.git anv: limit URB reconfigurations when using blorp If the last graphics pipeline bound to the command buffer has enough space in its VS URB entries for Blorp then avoid reconfiguring the URB partitions. v2: s/0/MESA_SHADER_VERTEX/ (Caio) Signed-off-by: Lionel Landwerlin Reviewed-by: Caio Marcelo de Oliveira Filho --- diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h index 8e733d3a39c..80416ea8f81 100644 --- a/src/intel/vulkan/anv_private.h +++ b/src/intel/vulkan/anv_private.h @@ -2663,6 +2663,7 @@ struct anv_pipeline { struct { const struct gen_l3_config * l3_config; uint32_t total_size; + unsigned entry_size[4]; } urb; VkShaderStageFlags active_stages; diff --git a/src/intel/vulkan/genX_blorp_exec.c b/src/intel/vulkan/genX_blorp_exec.c index 1592e7f7e3d..852353cab2a 100644 --- a/src/intel/vulkan/genX_blorp_exec.c +++ b/src/intel/vulkan/genX_blorp_exec.c @@ -202,6 +202,13 @@ blorp_emit_urb_config(struct blorp_batch *batch, assert(sf_entry_size == 0); + /* If the last used gfx pipeline in the command buffer has enough VS URB + * space for what the blorp operation needs, skip reconfiguration. + */ + if (cmd_buffer->state.gfx.base.pipeline && + cmd_buffer->state.gfx.base.pipeline->urb.entry_size[MESA_SHADER_VERTEX] >= vs_entry_size) + return; + const unsigned entry_size[4] = { vs_entry_size, 1, 1, 1 }; genX(emit_urb_setup)(device, &cmd_buffer->batch, diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c index 0b58dce05b0..f2b7faca4a2 100644 --- a/src/intel/vulkan/genX_pipeline.c +++ b/src/intel/vulkan/genX_pipeline.c @@ -308,18 +308,18 @@ genX(emit_urb_setup)(struct anv_device *device, struct anv_batch *batch, static void emit_urb_setup(struct anv_pipeline *pipeline) { - unsigned entry_size[4]; for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) { const struct brw_vue_prog_data *prog_data = !anv_pipeline_has_stage(pipeline, i) ? NULL : (const struct brw_vue_prog_data *) pipeline->shaders[i]->prog_data; - entry_size[i] = prog_data ? prog_data->urb_entry_size : 1; + pipeline->urb.entry_size[i] = prog_data ? prog_data->urb_entry_size : 1; } genX(emit_urb_setup)(pipeline->device, &pipeline->batch, pipeline->urb.l3_config, - pipeline->active_stages, entry_size); + pipeline->active_stages, + pipeline->urb.entry_size); } static void