From: Emil Velikov Date: Sat, 8 Nov 2014 16:43:13 +0000 (+0000) Subject: Add release notes for the 10.3.3 release X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0d5da6d9a84af63275f3fdec794804b838af7ac6;p=mesa.git Add release notes for the 10.3.3 release Signed-off-by: Emil Velikov (cherry picked from commit 1a9cc5f50db5d27530a3449743b43aac389d781f) --- diff --git a/docs/relnotes/10.3.3.html b/docs/relnotes/10.3.3.html new file mode 100644 index 00000000000..3e5c32f883e --- /dev/null +++ b/docs/relnotes/10.3.3.html @@ -0,0 +1,207 @@ + + + + + Mesa Release Notes + + + + +
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The Mesa 3D Graphics Library

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+ + +
+ +

Mesa 10.3.3 Release Notes / November 8, 2014

+ +

+Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2 release. +

+

+Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

+ +

SHA256 checksums

+
+TBD
+
+ +

New features

+

None

+ +

Bug fixes

+ +

This list is likely incomplete.

+ +
    + +
  • Bug 70410 - egl-static/Makefile: linking fails with llvm >= 3.4
  • + +
  • Bug 82921 - layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow
  • + +
  • Bug 83574 - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression
  • + +
  • Bug 85454 - Unigine Sanctuary with Wine crashes on Mesa Git
  • + +
  • Bug 85918 - Mesa: MSVC 2010/2012 Compile error
  • + +
+ + +

Changes

+ +

Anuj Phogat (2):

+
    +
  • glsl: Fix crash due to negative array index
  • +
  • glsl: Use signed array index in update_max_array_access()
  • +
+ +

Brian Paul (1):

+
    +
  • mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
  • +
+ +

Emil Velikov (2):

+
    +
  • docs: Add sha256 sums for the 10.3.2 release
  • +
  • Update version to 10.3.3
  • +
+ +

Ilia Mirkin (27):

+
    +
  • freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0
  • +
  • freedreno/ir3: INEG operates on src0, not src1
  • +
  • freedreno/ir3: add UARL support
  • +
  • freedreno/ir3: negate result of USLT/etc
  • +
  • freedreno/ir3: use unsigned comparison for UIF
  • +
  • freedreno/ir3: add TXL support
  • +
  • freedreno/ir3: fix UCMP handling
  • +
  • freedreno/ir3: implement UMUL correctly
  • +
  • freedreno: add default .dir-locals.el for emacs settings
  • +
  • freedreno/ir3: make texture instruction construction more dynamic
  • +
  • freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
  • +
  • freedreno/ir3: add TXQ support
  • +
  • freedreno/ir3: add TXB2 support
  • +
  • freedreno: dual-source render targets are not supported
  • +
  • freedreno: instanced drawing/compute not yet supported
  • +
  • freedreno/ir3: avoid fan-in sources referring to same instruction
  • +
  • freedreno/ir3: add IDIV/UDIV support
  • +
  • freedreno/ir3: add UMOD support, based on UDIV
  • +
  • freedreno/ir3: add MOD support
  • +
  • freedreno/ir3: add ISSG support
  • +
  • freedreno/ir3: add UMAD support
  • +
  • freedreno/ir3: make TXQ return integers, not floats
  • +
  • freedreno/ir3: shadow comes before array
  • +
  • freedreno/ir3: add texture offset support
  • +
  • freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
  • +
  • freedreno/ir3: add TXF support
  • +
  • freedreno: positions come out as integers, not half-integers
  • +
+ +

Jan Vesely (1):

+
    +
  • configure: include llvm systemlibs when using static llvm
  • +
+ +

Marek Olšák (5):

+
    +
  • r600g: fix polygon mode for points and lines and point/line fill modes
  • +
  • radeonsi: fix polygon mode for points and lines and point/line fill modes
  • +
  • radeonsi: fix incorrect index buffer max size for lowered 8-bit indices
  • +
  • Revert "st/mesa: set MaxUnrollIterations = 255"
  • +
  • r300g: remove enabled/disabled hyperz and AA compression messages
  • +
+ +

Mauro Rossi (1):

+
    +
  • gallium/nouveau: fully build the driver under android
  • +
+ +

Michel Dänzer (1):

+
    +
  • radeon/llvm: Dynamically allocate branch/loop stack arrays
  • +
+ +

Rob Clark (62):

+
    +
  • freedreno/ir3: detect scheduler fail
  • +
  • freedreno/ir3: add TXB
  • +
  • freedreno/ir3: add DDX/DDY
  • +
  • freedreno/ir3: bit of debug
  • +
  • freedreno/ir3: fix error in bail logic
  • +
  • freedreno/ir3: fix constlen with relative addressing
  • +
  • freedreno/ir3: add no-copy-propagate fallback step
  • +
  • freedreno: don't overflow cmdstream buffer so much
  • +
  • freedreno/ir3: fix potential segfault in RA
  • +
  • freedreno: update generated headers
  • +
  • freedreno/a3xx: enable hw primitive-restart
  • +
  • freedreno/a3xx: handle rendering to layer != 0
  • +
  • freedreno: update generated headers
  • +
  • freedreno/a3xx: format fixes
  • +
  • util/u_format: add _is_alpha()
  • +
  • freedreno/a3xx: alpha render-target shenanigans
  • +
  • freedreno/ir3: catch incorrect usage of tmp-dst
  • +
  • freedreno/ir3: add missing put_dst
  • +
  • freedreno: "fix" problems with excessive flushes
  • +
  • freedreno: update generated headers
  • +
  • freedreno/a3xx: 3d/array textures
  • +
  • freedreno: add DRM_CONF_SHARE_FD
  • +
  • freedreno/a3xx: more texture array fixes
  • +
  • freedreno/a3xx: initial texture border-color
  • +
  • freedreno: fix compiler warning
  • +
  • freedreno: don't advertise mirror-clamp support
  • +
  • freedreno: update generated headers
  • +
  • freedreno: we have more than 0 viewports!
  • +
  • freedreno: turn missing caps into compile warnings
  • +
  • freedreno/a3xx: add LOD_BIAS
  • +
  • freedreno/a3xx: add flat interpolation mode
  • +
  • freedreno/a3xx: add 32bit integer vtx formats
  • +
  • freedreno/a3xx: fix border color order
  • +
  • freedreno: move bind_sampler_states to per-generation
  • +
  • freedreno: add texcoord clamp support to lowering
  • +
  • freedreno/a3xx: add support to emulate GL_CLAMP
  • +
  • freedreno/a3xx: re-emit shaders on variant change
  • +
  • freedreno/lowering: fix token calculation for lowering
  • +
  • freedreno: destroy transfer pool after blitter
  • +
  • freedreno: max-texture-lod-bias should be 15.0f
  • +
  • freedreno: update generated headers
  • +
  • freedreno/a3xx: handle large shader program sizes
  • +
  • freedreno/a3xx: emit all immediates in one shot
  • +
  • freedreno/ir3: fix lockups with lame FRAG shaders
  • +
  • freedreno/a3xx: handle VS only outputting BCOLOR
  • +
  • freedreno: query fixes
  • +
  • freedreno/a3xx: refactor vertex state emit
  • +
  • freedreno/a3xx: refactor/optimize emit
  • +
  • freedreno/ir3: optimize shader key comparision
  • +
  • freedreno: inline fd_draw_emit()
  • +
  • freedreno: fix layer_stride
  • +
  • freedreno: update generated headers
  • +
  • freedreno/ir3: large const support
  • +
  • freedreno/a3xx: more layer/level fixes
  • +
  • freedreno/ir3: comment + better fxn name
  • +
  • freedreno/ir3: fix potential gpu lockup with kill
  • +
  • freedreno/a3xx: disable early-z when we have kill's
  • +
  • freedreno/ir3: add debug flag to disable cp
  • +
  • freedreno: clear vs scissor
  • +
  • freedreno: mark scissor state dirty when enable bit changes
  • +
  • freedreno/a3xx: fix viewport state during clear
  • +
  • freedreno/a3xx: fix depth/stencil restore format
  • +
+ +

Tapani Pälli (2):

+
    +
  • glsl: fix uniform location count used for glsl types
  • +
  • mesa: check that uniform exists in glUniform* functions
  • +
+ + +
+ +