From: Eric Anholt Date: Thu, 20 Dec 2018 00:35:23 +0000 (-0800) Subject: v3d: Fix simulator mode on i915 render nodes. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0e2758daada1fb858091078f4422bc2c2d6b6d19;p=mesa.git v3d: Fix simulator mode on i915 render nodes. i915 render nodes refuse the dumb ioctls, so the simulator would crash on the original non-apitrace shader-db. Replace them with direct i915 calls if we detect that we're on one of their gem fds. --- diff --git a/src/gallium/drivers/v3d/v3d_simulator.c b/src/gallium/drivers/v3d/v3d_simulator.c index 6610009ad80..b0b4c103623 100644 --- a/src/gallium/drivers/v3d/v3d_simulator.c +++ b/src/gallium/drivers/v3d/v3d_simulator.c @@ -54,6 +54,7 @@ #include "util/set.h" #include "util/u_memory.h" #include "util/u_mm.h" +#include "drm-uapi/i915_drm.h" #include "v3d_simulator_wrapper.h" #include "v3d_screen.h" @@ -93,6 +94,9 @@ struct v3d_simulator_file { struct mem_block *gmp; void *gmp_vaddr; + + /** Actual GEM fd is i915, so we should use their create ioctl. */ + bool is_i915; }; /** Wrapper for drm_v3d_bo tracking the simulator-specific state. */ @@ -102,6 +106,7 @@ struct v3d_simulator_bo { /** Area for this BO within sim_state->mem */ struct mem_block *block; uint32_t size; + uint64_t mmap_offset; void *sim_vaddr; void *gem_vaddr; @@ -182,21 +187,41 @@ v3d_create_simulator_bo(int fd, int handle, unsigned size) *(uint32_t *)(sim_bo->sim_vaddr + sim_bo->size) = BO_SENTINEL; - /* Map the GEM buffer for copy in/out to the simulator. */ - struct drm_mode_map_dumb map = { - .handle = handle, - }; - int ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map); + /* Map the GEM buffer for copy in/out to the simulator. i915 blocks + * dumb mmap on render nodes, so use their ioctl directly if we're on + * one. + */ + int ret; + if (file->is_i915) { + struct drm_i915_gem_mmap_gtt map = { + .handle = handle, + }; + + /* We could potentially use non-gtt (cached) for LLC systems, + * but the copy-in/out won't be the limiting factor on + * simulation anyway. + */ + ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_MMAP_GTT, &map); + sim_bo->mmap_offset = map.offset; + } else { + struct drm_mode_map_dumb map = { + .handle = handle, + }; + + ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map); + sim_bo->mmap_offset = map.offset; + } if (ret) { fprintf(stderr, "Failed to get MMAP offset: %d\n", ret); abort(); } + sim_bo->gem_vaddr = mmap(NULL, sim_bo->size, PROT_READ | PROT_WRITE, MAP_SHARED, - fd, map.offset); + fd, sim_bo->mmap_offset); if (sim_bo->gem_vaddr == MAP_FAILED) { fprintf(stderr, "mmap of bo %d (offset 0x%016llx, size %d) failed\n", - handle, (long long)map.offset, sim_bo->size); + handle, (long long)sim_bo->mmap_offset, sim_bo->size); abort(); } @@ -338,22 +363,38 @@ void v3d_simulator_open_from_handle(int fd, int handle, uint32_t size) static int v3d_simulator_create_bo_ioctl(int fd, struct drm_v3d_create_bo *args) { - int ret; - struct drm_mode_create_dumb create = { - .width = 128, - .bpp = 8, - .height = (args->size + 127) / 128, - }; - - ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create); - assert(create.size >= args->size); + struct v3d_simulator_file *file = v3d_get_simulator_file_for_fd(fd); - args->handle = create.handle; + /* i915 bans dumb create on render nodes, so we have to use their + * native ioctl in case we're on a render node. + */ + int ret; + if (file->is_i915) { + struct drm_i915_gem_create create = { + .size = args->size, + }; + ret = drmIoctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create); + + args->handle = create.handle; + } else { + struct drm_mode_create_dumb create = { + .width = 128, + .bpp = 8, + .height = (args->size + 127) / 128, + }; + + ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create); + assert(ret != 0 || create.size >= args->size); + + args->handle = create.handle; + } - struct v3d_simulator_bo *sim_bo = - v3d_create_simulator_bo(fd, create.handle, args->size); + if (ret == 0) { + struct v3d_simulator_bo *sim_bo = + v3d_create_simulator_bo(fd, args->handle, args->size); - args->offset = sim_bo->block->ofs; + args->offset = sim_bo->block->ofs; + } return ret; } @@ -361,20 +402,19 @@ v3d_simulator_create_bo_ioctl(int fd, struct drm_v3d_create_bo *args) /** * Simulated ioctl(fd, DRM_VC5_MMAP_BO) implementation. * - * We just pass this straight through to dumb mmap. + * We've already grabbed the mmap offset when we created the sim bo, so just + * return it. */ static int v3d_simulator_mmap_bo_ioctl(int fd, struct drm_v3d_mmap_bo *args) { - int ret; - struct drm_mode_map_dumb map = { - .handle = args->handle, - }; + struct v3d_simulator_file *file = v3d_get_simulator_file_for_fd(fd); + struct v3d_simulator_bo *sim_bo = v3d_get_simulator_bo(file, + args->handle); - ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &map); - args->offset = map.offset; + args->offset = sim_bo->mmap_offset; - return ret; + return 0; } static int @@ -522,6 +562,11 @@ v3d_simulator_init(struct v3d_screen *screen) screen->sim_file = rzalloc(screen, struct v3d_simulator_file); struct v3d_simulator_file *sim_file = screen->sim_file; + drmVersionPtr version = drmGetVersion(screen->fd); + if (version && strncmp(version->name, "i915", version->name_len) == 0) + sim_file->is_i915 = true; + drmFreeVersion(version); + screen->sim_file->bo_map = _mesa_hash_table_create(screen->sim_file, _mesa_hash_pointer,