From: Kenneth Graunke Date: Tue, 3 Dec 2019 01:30:06 +0000 (-0800) Subject: anv: Enable Gen11 Color/Z write merging optimization X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0f2f561a1021cd68dcac41f4ca00a5bb40bda6ea;p=mesa.git anv: Enable Gen11 Color/Z write merging optimization TCCNTLREG contains additional L3 cache write merging optimizations. The default value on my system appears to be: - URB Partial Write Merging (bit 0) - L3 Data Partial Write Merging (bit 2) - TC Disable (bit 3) Windows drivers appear to set bit 1 as well to enable "Color/Z Partial Write Merging". This should solve an issue we were seeing where MRT benchmarks were using substantially more bandwidth than they ought. However, we have not observed it to cause measurable FPS gains. It is unclear whether we should be setting bit 0 or bit 3, so for now we leave those at the hardware default value. Acked-by: Jason Ekstrand --- diff --git a/src/intel/vulkan/genX_state.c b/src/intel/vulkan/genX_state.c index 81739acf065..8ad048225a6 100644 --- a/src/intel/vulkan/genX_state.c +++ b/src/intel/vulkan/genX_state.c @@ -266,6 +266,18 @@ genX(init_device_state)(struct anv_device *device) lri.DataDWord = half_slice_chicken7; } + uint32_t tccntlreg; + anv_pack_struct(&tccntlreg, GENX(TCCNTLREG), + .L3DataPartialWriteMergingEnable = true, + .ColorZPartialWriteMergingEnable = true, + .URBPartialWriteMergingEnable = true, + .TCDisable = true); + + anv_batch_emit(&batch, GENX(MI_LOAD_REGISTER_IMM), lri) { + lri.RegisterOffset = GENX(TCCNTLREG_num); + lri.DataDWord = tccntlreg; + } + #endif genX(emit_slice_hashing_state)(device, &batch);