From: James Zhu Date: Fri, 29 Mar 2019 19:59:39 +0000 (-0400) Subject: gallium/auxiliary/vl: Add barrier/unbind after compute shader launch. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0f416b85fbb2a3988ddc2c81540e9aadfd63d6ae;p=mesa.git gallium/auxiliary/vl: Add barrier/unbind after compute shader launch. Add memory barrier sync for multiple launch cases, and unbind completed resources after launch. Signed-off-by: James Zhu Reviewed-by: Marek Olšák --- diff --git a/src/gallium/auxiliary/vl/vl_compositor_cs.c b/src/gallium/auxiliary/vl/vl_compositor_cs.c index c3afe618117..485b4174b8e 100644 --- a/src/gallium/auxiliary/vl/vl_compositor_cs.c +++ b/src/gallium/auxiliary/vl/vl_compositor_cs.c @@ -292,6 +292,10 @@ cs_launch(struct vl_compositor *c, info.grid[2] = 1; ctx->launch_grid(ctx, &info); + + /* Make the result visible to all clients. */ + ctx->memory_barrier(ctx, PIPE_BARRIER_ALL); + } static inline struct u_rect @@ -389,6 +393,15 @@ draw_layers(struct vl_compositor *c, cs_launch(c, layer->cs, &(drawn.area)); + /* Unbind. */ + c->pipe->set_shader_images(c->pipe, PIPE_SHADER_COMPUTE, 0, 1, NULL); + c->pipe->set_constant_buffer(c->pipe, PIPE_SHADER_COMPUTE, 0, NULL); + c->pipe->set_sampler_views(c->pipe, PIPE_SHADER_FRAGMENT, 0, + num_sampler_views, NULL); + c->pipe->bind_compute_state(c->pipe, NULL); + c->pipe->bind_sampler_states(c->pipe, PIPE_SHADER_COMPUTE, 0, + num_sampler_views, NULL); + if (dirty) { struct u_rect drawn = calc_drawn_area(s, layer); dirty->x0 = MIN2(drawn.x0, dirty->x0);