From: Laura Ekstrand Date: Wed, 4 Mar 2015 22:34:27 +0000 (-0800) Subject: main: Cosmetic changes for Texture Buffers. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0f6372946b8bf52658140508d6501fe1bfd180d0;p=mesa.git main: Cosmetic changes for Texture Buffers. Adds a useful comment and some whitespace. Fixes an error message. v2: Review from Anuj Phogat - Split rebase of Tex[ture]Buffer[Range] Reviewed-by: Anuj Phogat --- diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 706c76b046c..b4b5ac56c0c 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -5354,6 +5354,14 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, buffer); return; } else { + + /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer + * Textures (PDF page 254): + * "If buffer is zero, then any buffer object attached to the buffer + * texture is detached, the values offset and size are ignored and + * the state for offset and size for the buffer texture are reset to + * zero." + */ offset = 0; size = 0; } @@ -5382,8 +5390,7 @@ _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer) bufObj = NULL; /* Get the texture object by Name. */ - texObj = _mesa_lookup_texture_err(ctx, texture, - "glTextureBuffer(texture)"); + texObj = _mesa_lookup_texture_err(ctx, texture, "glTextureBuffer"); if (!texObj) return;