From: Eric Anholt Date: Thu, 12 Jan 2012 21:08:22 +0000 (-0800) Subject: mesa: Fix leak of uniform storage records on shader program link/free. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=0f68d88034a9815445ae0a35aacc500f82f33a18;p=mesa.git mesa: Fix leak of uniform storage records on shader program link/free. NOTE: This is a candidate for the 8.0 branch. --- diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index de66851e9c9..36f208d6c09 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -35,6 +35,7 @@ #include "main/mfeatures.h" #include "main/mtypes.h" #include "main/shaderobj.h" +#include "main/uniforms.h" #include "program/program.h" #include "program/prog_parameter.h" #include "program/hash_table.h" @@ -276,6 +277,7 @@ _mesa_clear_shader_program_data(struct gl_context *ctx, struct gl_shader_program *shProg) { if (shProg->UniformStorage) { + _mesa_uniform_detach_all_driver_storage(shProg->UniformStorage); ralloc_free(shProg->UniformStorage); shProg->NumUserUniformStorage = 0; shProg->UniformStorage = NULL;