From: Vasily Khoruzhick Date: Sat, 26 Oct 2019 02:08:57 +0000 (-0700) Subject: lima: set dithering flag when necessary X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=103378f3327ffd23a87dde6f1b190881004333de;p=mesa.git lima: set dithering flag when necessary Bit 13 in aux1 enables dithering Reviewed-by: Qiang.Yu Signed-off-by: Vasily Khoruzhick --- diff --git a/.gitlab-ci/deqp-lima-fails.txt b/.gitlab-ci/deqp-lima-fails.txt index 3ff5aad49df..fa718e2b774 100644 --- a/.gitlab-ci/deqp-lima-fails.txt +++ b/.gitlab-ci/deqp-lima-fails.txt @@ -628,16 +628,6 @@ dEQP-GLES2.functional.depth_range.compare.half_to_zero Fail dEQP-GLES2.functional.depth_range.compare.one_to_half Fail dEQP-GLES2.functional.depth_range.compare.0_8_to_third Fail dEQP-GLES2.functional.depth_range.compare.half_to_half Fail -dEQP-GLES2.functional.dither.disabled.gradient_white Fail -dEQP-GLES2.functional.dither.disabled.gradient_red Fail -dEQP-GLES2.functional.dither.disabled.gradient_green Fail -dEQP-GLES2.functional.dither.disabled.gradient_blue Fail -dEQP-GLES2.functional.dither.disabled.gradient_alpha Fail -dEQP-GLES2.functional.dither.disabled.unicolored_quad_white Fail -dEQP-GLES2.functional.dither.disabled.unicolored_quad_red Fail -dEQP-GLES2.functional.dither.disabled.unicolored_quad_green Fail -dEQP-GLES2.functional.dither.disabled.unicolored_quad_blue Fail -dEQP-GLES2.functional.dither.disabled.unicolored_quad_alpha Fail dEQP-GLES2.functional.draw.draw_arrays.first.first_0 Fail dEQP-GLES2.functional.draw.draw_arrays.first.first_1 Fail dEQP-GLES2.functional.draw.draw_arrays.first.first_17 Fail diff --git a/src/gallium/drivers/lima/lima_draw.c b/src/gallium/drivers/lima/lima_draw.c index a607e874601..bb603d45180 100644 --- a/src/gallium/drivers/lima/lima_draw.c +++ b/src/gallium/drivers/lima/lima_draw.c @@ -1074,7 +1074,9 @@ lima_pack_render_state(struct lima_context *ctx, const struct pipe_draw_info *in /* more investigation */ render->aux0 = 0x00000300 | (ctx->vs->varying_stride >> 3); - render->aux1 = 0x00003000; + render->aux1 = 0x00001000; + if (ctx->blend->base.dither) + render->aux1 |= 0x00002000; if (ctx->tex_stateobj.num_samplers) { render->textures_address =