From: Dave Airlie Date: Tue, 6 Dec 2011 14:08:07 +0000 (+0000) Subject: r200: add Z16 depth detiling. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1136da9c6bea8f579c0d92e5c263bde83a1fd0cf;p=mesa.git r200: add Z16 depth detiling. This passes readPixSanity with z16 visuals. Signed-off-by: Dave Airlie --- diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 31203cc1d5c..d8b3b075f14 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -91,6 +91,28 @@ static GLuint r200_depth_4byte(const struct radeon_renderbuffer * rrb, return offset; } +static GLuint r200_depth_2byte(const struct radeon_renderbuffer *rrb, + GLint x, GLint y) +{ + GLuint offset; + GLuint b; + + offset = 0; + b = (((y >> 4) * (rrb->pitch >> 7) + (x >> 6))); + offset += (b >> 1) << 12; + offset += (((rrb->pitch >> 7) & 0x1) ? (b & 0x1) : ((b & 0x1) ^ ((y >> 4) & 0x1))) << 11; + offset += ((y >> 2) & 0x3) << 9; + offset += ((x >> 3) & 0x1) << 8; + offset += ((x >> 4) & 0x3) << 6; + offset += ((x >> 2) & 0x1) << 5; + offset += ((y >> 1) & 0x1) << 4; + offset += ((x >> 1) & 0x1) << 3; + offset += (y & 0x1) << 2; + offset += (x & 0x1) << 1; + + return offset; +} + static void radeon_map_renderbuffer_s8z24(struct gl_context *ctx, struct gl_renderbuffer *rb, @@ -128,6 +150,44 @@ radeon_map_renderbuffer_s8z24(struct gl_context *ctx, *out_map = rrb->map_buffer; *out_stride = rrb->map_pitch; } + +static void +radeon_map_renderbuffer_z16(struct gl_context *ctx, + struct gl_renderbuffer *rb, + GLuint x, GLuint y, GLuint w, GLuint h, + GLbitfield mode, + GLubyte **out_map, + GLint *out_stride) +{ + struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); + uint16_t *untiled_z16_map, *tiled_z16_map; + int ret; + int y_flip = (rb->Name == 0) ? -1 : 1; + int y_bias = (rb->Name == 0) ? (rb->Height - 1) : 0; + uint32_t pitch = w * rrb->cpp; + + rrb->map_pitch = pitch; + + rrb->map_buffer = malloc(w * h * 2); + ret = radeon_bo_map(rrb->bo, !!(mode & GL_MAP_WRITE_BIT)); + + untiled_z16_map = rrb->map_buffer; + tiled_z16_map = rrb->bo->ptr; + + for (uint32_t pix_y = 0; pix_y < h; ++ pix_y) { + for (uint32_t pix_x = 0; pix_x < w; ++pix_x) { + uint32_t flipped_y = y_flip * (int32_t)(y + pix_y) + y_bias; + uint32_t src_offset = r200_depth_2byte(rrb, x + pix_x, flipped_y); + uint32_t dst_offset = pix_y * rrb->map_pitch + pix_x * rrb->cpp; + untiled_z16_map[dst_offset/2] = tiled_z16_map[src_offset/2]; + } + } + + radeon_bo_unmap(rrb->bo); + + *out_map = rrb->map_buffer; + *out_stride = rrb->map_pitch; +} #endif static void @@ -219,6 +279,12 @@ radeon_map_renderbuffer(struct gl_context *ctx, mode, out_map, out_stride); return; } + + if (rb->Format == MESA_FORMAT_Z16 && !rrb->has_surface) { + radeon_map_renderbuffer_z16(ctx, rb, x, y, w, h, + mode, out_map, out_stride); + return; + } #endif ret = radeon_bo_map(rrb->bo, !!(mode & GL_MAP_WRITE_BIT)); assert(!ret); @@ -275,6 +341,40 @@ radeon_unmap_renderbuffer_s8z24(struct gl_context *ctx, free(rrb->map_buffer); rrb->map_buffer = NULL; } + +static void +radeon_unmap_renderbuffer_z16(struct gl_context *ctx, + struct gl_renderbuffer *rb) +{ + struct radeon_context *const rmesa = RADEON_CONTEXT(ctx); + struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); + + if (!rrb->map_buffer) + return; + + if (rrb->map_mode & GL_MAP_WRITE_BIT) { + uint16_t *untiled_z16_map = rrb->map_buffer; + uint16_t *tiled_z16_map; + int y_flip = (rb->Name == 0) ? -1 : 1; + int y_bias = (rb->Name == 0) ? (rb->Height - 1) : 0; + + radeon_bo_map(rrb->bo, 1); + + tiled_z16_map = rrb->bo->ptr; + + for (uint32_t pix_y = 0; pix_y < rrb->map_h; pix_y++) { + for (uint32_t pix_x = 0; pix_x < rrb->map_w; pix_x++) { + uint32_t flipped_y = y_flip * (int32_t)(pix_y + rrb->map_y) + y_bias; + uint32_t dst_offset = r200_depth_2byte(rrb, rrb->map_x + pix_x, flipped_y); + uint32_t src_offset = pix_y * rrb->map_pitch + pix_x * rrb->cpp; + tiled_z16_map[dst_offset/2] = untiled_z16_map[src_offset/2]; + } + } + radeon_bo_unmap(rrb->bo); + } + free(rrb->map_buffer); + rrb->map_buffer = NULL; +} #endif static void @@ -290,6 +390,11 @@ radeon_unmap_renderbuffer(struct gl_context *ctx, radeon_unmap_renderbuffer_s8z24(ctx, rb); return; } + + if (rb->Format == MESA_FORMAT_Z16 && !rrb->has_surface) { + radeon_unmap_renderbuffer_z16(ctx, rb); + return; + } #endif if (!rrb->map_bo) {