From: Mathias Fröhlich Date: Sat, 27 Jan 2018 19:09:00 +0000 (-0700) Subject: mesa: Remove unused bit in ffvertex_prog state_key. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1169791c18d2b291870fc68fef4f3ff5e4a81674;p=mesa.git mesa: Remove unused bit in ffvertex_prog state_key. Remove set but not read field from the state key used for hashing fixed function vertex shaders. Signed-off-by: Mathias Fröhlich Reviewed-by: Brian Paul --- diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 2eccc1fdfec..6f86477c49f 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -63,7 +63,6 @@ struct state_key { unsigned fog_distance_mode:2; unsigned separate_specular:1; unsigned point_attenuated:1; - unsigned texture_enabled_global:1; unsigned fragprog_inputs_read:12; GLbitfield varying_vp_inputs; @@ -230,11 +229,6 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key ) if (ctx->Point._Attenuated) key->point_attenuated = 1; - if (ctx->Texture._TexGenEnabled || - ctx->Texture._TexMatEnabled || - ctx->Texture._MaxEnabledTexImageUnit != -1) - key->texture_enabled_global = 1; - mask = ctx->Texture._EnabledCoordUnits | ctx->Texture._TexGenEnabled | ctx->Texture._TexMatEnabled | ctx->Point.CoordReplace; while (mask) {