From: Kenneth Graunke Date: Fri, 21 Feb 2014 21:47:29 +0000 (-0800) Subject: i965: Delete the fabulous target_to_target() function. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=119aa50929d418a9f410d562b26aec8e1b2a482d;p=mesa.git i965: Delete the fabulous target_to_target() function. gl_texture_object's Target field is never a cube face enumeration, so target_to_target is just the identity function. Aptly named, at least. I verified this by putting an assert(!"ZOMG, CUBES!") in the cube face case, and running Piglit. Nothing ever hit it. Beyond that, I inspected the code in mesa/main. This could probably also be deleted from i915, but I haven't tested there. Signed-off-by: Kenneth Graunke Reviewed-by: Jordan Justen Reviewed-by: Eric Anholt --- diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index fb99edc45b1..97816d423a3 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -49,23 +49,6 @@ #define FILE_DEBUG_FLAG DEBUG_MIPTREE -static GLenum -target_to_target(GLenum target) -{ - switch (target) { - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - return GL_TEXTURE_CUBE_MAP_ARB; - default: - return target; - } -} - - /** * Determine which MSAA layout should be used by the MSAA surface being * created, based on the chip generation and the surface type. @@ -252,7 +235,7 @@ intel_miptree_create_layout(struct brw_context *brw, _mesa_get_format_name(format), first_level, last_level, mt); - mt->target = target_to_target(target); + mt->target = target; mt->format = format; mt->first_level = first_level; mt->last_level = last_level; @@ -858,7 +841,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, * objects can't change targets over their lifetimes, so this should be * true. */ - assert(target_to_target(image->TexObject->Target) == mt->target); + assert(image->TexObject->Target == mt->target); mesa_format mt_format = mt->format; if (mt->format == MESA_FORMAT_Z24_UNORM_X8_UINT && mt->stencil_mt)