From: Eduardo Lima Mitev Date: Tue, 21 Jul 2015 18:21:21 +0000 (+0200) Subject: i965/vec4: Make sure that register types always match during emit_urb_slot() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=11ed02e1c81a2aa71b22b1d6847f58e41fd89271;p=mesa.git i965/vec4: Make sure that register types always match during emit_urb_slot() Instead of relying on backends (currently vec4_visitor and soon NIR-vec4) to store registers in output_reg with the correct type, this patch makes sure that the common code in emit_urb_slot() always emit MOVs from output registers using the same type on source and destination. Since the actual type is not important, only that they match, we default to float. Reviewed-by: Jason Ekstrand --- diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index 17604cdaecc..8fa1e8d2d48 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -1056,8 +1056,6 @@ vec4_visitor::visit(ir_variable *ir) for (int i = 0; i < type_size(ir->type); i++) { output_reg[ir->data.location + i] = *reg; output_reg[ir->data.location + i].reg_offset = i; - output_reg[ir->data.location + i].type = - brw_type_for_base_type(ir->type->get_scalar_type()); output_reg_annotation[ir->data.location + i] = ir->name; } break; @@ -3103,6 +3101,7 @@ vec4_visitor::emit_psiz_and_flags(dst_reg reg) vec4_instruction *inst; inst = emit(OR(header1_w, src_reg(header1_w), src_reg(1u << 6))); inst->predicate = BRW_PREDICATE_NORMAL; + output_reg[BRW_VARYING_SLOT_NDC].type = BRW_REGISTER_TYPE_F; inst = emit(MOV(output_reg[BRW_VARYING_SLOT_NDC], src_reg(0.0f))); inst->predicate = BRW_PREDICATE_NORMAL; } @@ -3115,18 +3114,23 @@ vec4_visitor::emit_psiz_and_flags(dst_reg reg) if (prog_data->vue_map.slots_valid & VARYING_BIT_PSIZ) { dst_reg reg_w = reg; reg_w.writemask = WRITEMASK_W; - emit(MOV(reg_w, src_reg(output_reg[VARYING_SLOT_PSIZ]))); + src_reg reg_as_src = src_reg(output_reg[VARYING_SLOT_PSIZ]); + reg_as_src.type = reg_w.type; + reg_as_src.swizzle = brw_swizzle_for_size(1); + emit(MOV(reg_w, reg_as_src)); } if (prog_data->vue_map.slots_valid & VARYING_BIT_LAYER) { dst_reg reg_y = reg; reg_y.writemask = WRITEMASK_Y; reg_y.type = BRW_REGISTER_TYPE_D; + output_reg[VARYING_SLOT_LAYER].type = reg_y.type; emit(MOV(reg_y, src_reg(output_reg[VARYING_SLOT_LAYER]))); } if (prog_data->vue_map.slots_valid & VARYING_BIT_VIEWPORT) { dst_reg reg_z = reg; reg_z.writemask = WRITEMASK_Z; reg_z.type = BRW_REGISTER_TYPE_D; + output_reg[VARYING_SLOT_VIEWPORT].type = reg_z.type; emit(MOV(reg_z, src_reg(output_reg[VARYING_SLOT_VIEWPORT]))); } } @@ -3164,8 +3168,8 @@ vec4_visitor::emit_clip_distances(dst_reg reg, int offset) vec4_instruction * vec4_visitor::emit_generic_urb_slot(dst_reg reg, int varying) { - assert (varying < VARYING_SLOT_MAX); - reg.type = output_reg[varying].type; + assert(varying < VARYING_SLOT_MAX); + assert(output_reg[varying].type == reg.type); current_annotation = output_reg_annotation[varying]; /* Copy the register, saturating if necessary */ return emit(MOV(reg, src_reg(output_reg[varying]))); @@ -3175,6 +3179,7 @@ void vec4_visitor::emit_urb_slot(dst_reg reg, int varying) { reg.type = BRW_REGISTER_TYPE_F; + output_reg[varying].type = reg.type; switch (varying) { case VARYING_SLOT_PSIZ: