From: Timothy Arceri Date: Thu, 16 Mar 2017 12:09:19 +0000 (+1100) Subject: st/mesa: call glthread_destroy() before _vbo_DestroyContext() X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=124ec417f968bfb081b238fdcde04b9aaf9d6a2d;p=mesa.git st/mesa: call glthread_destroy() before _vbo_DestroyContext() Otherwise we have a race condition between vbo calls in the glthread and the _vbo_DestroyContext() call. This fixes a bunch of piglit crashes. Reviewed-by: Marek Olšák --- diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 0a9c65c2ab2..8876ca2e246 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1294,8 +1294,6 @@ _mesa_free_context_data( struct gl_context *ctx ) _mesa_make_current(ctx, NULL, NULL); } - _mesa_glthread_destroy(ctx); - /* unreference WinSysDraw/Read buffers */ _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL); _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL); diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 869e6e9f87b..c7d25ecd755 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -575,6 +575,9 @@ void st_destroy_context( struct st_context *st ) struct gl_context *ctx = st->ctx; GLuint i; + /* This must be called first so that glthread has a chance to finish */ + _mesa_glthread_destroy(ctx); + _mesa_HashWalk(ctx->Shared->TexObjects, destroy_tex_sampler_cb, st); st_reference_fragprog(st, &st->fp, NULL);