From: Ian Romanick Date: Mon, 18 May 2009 20:26:16 +0000 (-0700) Subject: intel: Clip to window after calling Driver.TexImage2D X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=129f311673c99eb912d659023e50bc5f0ef53249;p=mesa.git intel: Clip to window after calling Driver.TexImage2D This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick --- diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 7c2b26ef1d4..a25626ae28a 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -231,6 +231,14 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, if (border) goto fail; + /* Setup or redefine the texture object, mipmap tree and texture + * image. Don't populate yet. + */ + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, + GL_RGBA, CHAN_TYPE, NULL, + &ctx->DefaultPacking, texObj, texImage); + srcx = x; srcy = y; dstx = 0; @@ -241,15 +249,6 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, &width, &height)) return; - /* Setup or redefine the texture object, mipmap tree and texture - * image. Don't populate yet. - */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_RGBA, CHAN_TYPE, NULL, - &ctx->DefaultPacking, texObj, texImage); - - if (!do_copy_texsubimage(intel_context(ctx), target, intel_texture_image(texImage), internalFormat, 0, 0, x, y, width, height))