From: Tapani Pälli Date: Thu, 18 Apr 2013 06:21:27 +0000 (+0300) Subject: mesa: fix type comparison errors in sub-texture error checking code X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=12b0bfa6e92795b4f9c57950ce6c1986618b14b5;p=mesa.git mesa: fix type comparison errors in sub-texture error checking code patch fixes a crash that happens if glTexSubImage2D is called with a negative xoffset. NOTE: This is a candidate for stable branches. Signed-off-by: Tapani Pälli Reviewed-by: Brian Paul --- diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 74e985d576c..45a13a73699 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1536,13 +1536,13 @@ error_check_subtexture_dimensions(struct gl_context *ctx, } /* check xoffset and width */ - if (xoffset < -destImage->Border) { + if (xoffset < - (GLint) destImage->Border) { _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset)", function, dims); return GL_TRUE; } - if (xoffset + subWidth > destImage->Width) { + if (xoffset + subWidth > (GLint) destImage->Width) { _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset+width)", function, dims); return GL_TRUE; @@ -1556,7 +1556,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx, function, dims); return GL_TRUE; } - if (yoffset + subHeight > destImage->Height) { + if (yoffset + subHeight > (GLint) destImage->Height) { _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset+height)", function, dims); return GL_TRUE; @@ -1595,13 +1595,13 @@ error_check_subtexture_dimensions(struct gl_context *ctx, } /* size must be multiple of bw by bh or equal to whole texture size */ - if ((subWidth % bw != 0) && subWidth != destImage->Width) { + if ((subWidth % bw != 0) && subWidth != (GLint) destImage->Width) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s%dD(width = %d)", function, dims, subWidth); return GL_TRUE; } - if ((subHeight % bh != 0) && subHeight != destImage->Height) { + if ((subHeight % bh != 0) && subHeight != (GLint) destImage->Height) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s%dD(height = %d)", function, dims, subHeight); return GL_TRUE;