From: Ilia Mirkin Date: Mon, 25 May 2015 18:06:01 +0000 (-0400) Subject: nv30/draw: draw expects constbuf size in bytes, not vec4 units X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=147816375d22a653176ab28ed650fa811ceea83f;p=mesa.git nv30/draw: draw expects constbuf size in bytes, not vec4 units This fixes glxgears with NV30_SWTNL=1 forced on. Probably fixes a bunch of other situations where we fall back to the swtnl path. Signed-off-by: Ilia Mirkin Cc: "10.5 10.6" --- diff --git a/src/gallium/drivers/nouveau/nv30/nv30_draw.c b/src/gallium/drivers/nouveau/nv30/nv30_draw.c index 8db15c6c059..6a0d06f2ccf 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_draw.c +++ b/src/gallium/drivers/nouveau/nv30/nv30_draw.c @@ -399,7 +399,7 @@ nv30_render_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) if (nv30->vertprog.constbuf) { void *map = nv04_resource(nv30->vertprog.constbuf)->data; draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, - map, nv30->vertprog.constbuf_nr); + map, nv30->vertprog.constbuf_nr * 16); } else { draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0); }