From: Axel Davy Date: Mon, 19 Jan 2015 16:13:57 +0000 (+0100) Subject: st/nine: Fix depth stencil formats bindings flags. X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1543defc5ea8a17cf5558bb6468031f9c29b9a15;p=mesa.git st/nine: Fix depth stencil formats bindings flags. Reviewed-by: Tiziano Bacocco Signed-off-by: Axel Davy --- diff --git a/src/gallium/state_trackers/nine/adapter9.c b/src/gallium/state_trackers/nine/adapter9.c index 459aac3695f..e9bb9c08ee9 100644 --- a/src/gallium/state_trackers/nine/adapter9.c +++ b/src/gallium/state_trackers/nine/adapter9.c @@ -385,29 +385,6 @@ NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This, return D3D_OK; } -static INLINE boolean -depth_stencil_format( D3DFORMAT fmt ) -{ - static D3DFORMAT allowed[] = { - D3DFMT_D16_LOCKABLE, - D3DFMT_D32, - D3DFMT_D15S1, - D3DFMT_D24S8, - D3DFMT_D24X8, - D3DFMT_D24X4S4, - D3DFMT_D16, - D3DFMT_D32F_LOCKABLE, - D3DFMT_D24FS8, - D3DFMT_D32_LOCKABLE - }; - unsigned i; - - for (i = 0; i < sizeof(allowed)/sizeof(D3DFORMAT); i++) { - if (fmt == allowed[i]) { return TRUE; } - } - return FALSE; -} - HRESULT WINAPI NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, @@ -441,7 +418,8 @@ NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This, bfmt = dfmt; zsfmt = d3d9_to_pipe_format_checked(screen, DepthStencilFormat, PIPE_TEXTURE_2D, 0, - PIPE_BIND_DEPTH_STENCIL, FALSE); + d3d9_get_pipe_depth_format_bindings(DepthStencilFormat), + FALSE); if (dfmt == PIPE_FORMAT_NONE || bfmt == PIPE_FORMAT_NONE || zsfmt == PIPE_FORMAT_NONE) { diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c index dfec5f91770..fe251fe3ce0 100644 --- a/src/gallium/state_trackers/nine/device9.c +++ b/src/gallium/state_trackers/nine/device9.c @@ -971,7 +971,7 @@ create_zs_or_rt_surface(struct NineDevice9 *This, templ.bind = PIPE_BIND_SAMPLER_VIEW; /* StretchRect */ switch (type) { case 0: templ.bind |= PIPE_BIND_RENDER_TARGET; break; - case 1: templ.bind |= PIPE_BIND_DEPTH_STENCIL; break; + case 1: templ.bind = d3d9_get_pipe_depth_format_bindings(Format); break; default: assert(type == 2); break; @@ -1042,6 +1042,8 @@ NineDevice9_CreateDepthStencilSurface( struct NineDevice9 *This, HANDLE *pSharedHandle ) { *ppSurface = NULL; + if (!depth_stencil_format(Format)) + return D3DERR_NOTAVAILABLE; return create_zs_or_rt_surface(This, 1, D3DPOOL_DEFAULT, Width, Height, Format, MultiSample, MultisampleQuality, diff --git a/src/gallium/state_trackers/nine/nine_pipe.h b/src/gallium/state_trackers/nine/nine_pipe.h index 9521d1a6542..7295bdf9c6e 100644 --- a/src/gallium/state_trackers/nine/nine_pipe.h +++ b/src/gallium/state_trackers/nine/nine_pipe.h @@ -175,6 +175,57 @@ pipe_to_d3d9_format(enum pipe_format format) return nine_pipe_to_d3d9_format_map[format]; } +static INLINE boolean +depth_stencil_format( D3DFORMAT fmt ) +{ + static D3DFORMAT allowed[] = { + D3DFMT_D16_LOCKABLE, + D3DFMT_D32, + D3DFMT_D15S1, + D3DFMT_D24S8, + D3DFMT_D24X8, + D3DFMT_D24X4S4, + D3DFMT_D16, + D3DFMT_D32F_LOCKABLE, + D3DFMT_D24FS8, + D3DFMT_D32_LOCKABLE, + D3DFMT_DF16, + D3DFMT_DF24, + D3DFMT_INTZ + }; + unsigned i; + + for (i = 0; i < sizeof(allowed)/sizeof(D3DFORMAT); i++) { + if (fmt == allowed[i]) { return TRUE; } + } + return FALSE; +} + +static INLINE unsigned +d3d9_get_pipe_depth_format_bindings(D3DFORMAT format) +{ + switch (format) { + case D3DFMT_D32: + case D3DFMT_D15S1: + case D3DFMT_D24S8: + case D3DFMT_D24X8: + case D3DFMT_D24X4S4: + case D3DFMT_D16: + case D3DFMT_D24FS8: + return PIPE_BIND_DEPTH_STENCIL; + case D3DFMT_D32F_LOCKABLE: + case D3DFMT_D16_LOCKABLE: + case D3DFMT_D32_LOCKABLE: + return PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_TRANSFER_READ | + PIPE_BIND_TRANSFER_WRITE; + case D3DFMT_DF16: + case D3DFMT_DF24: + case D3DFMT_INTZ: + return PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW; + default: assert(0); + } +} + static INLINE enum pipe_format d3d9_to_pipe_format_internal(D3DFORMAT format) { diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c index 03ed24ee6c8..296d6dcd474 100644 --- a/src/gallium/state_trackers/nine/swapchain9.c +++ b/src/gallium/state_trackers/nine/swapchain9.c @@ -341,8 +341,14 @@ NineSwapChain9_Resize( struct NineSwapChain9 *This, pipe_resource_reference(&resource, NULL); } if (pParams->EnableAutoDepthStencil) { - tmplt.bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_TRANSFER_READ | - PIPE_BIND_TRANSFER_WRITE | PIPE_BIND_DEPTH_STENCIL; + tmplt.bind = d3d9_get_pipe_depth_format_bindings(pParams->AutoDepthStencilFormat); + /* Checking the d3d9 depth format for texture support indicates the app if it can use + * the format for shadow mapping or texturing. If the check returns true, then the app + * is allowed to use this functionnality, so try first to create the buffer + * with PIPE_BIND_SAMPLER_VIEW. If the format can't be created with it, try without. + * If it fails with PIPE_BIND_SAMPLER_VIEW, then the app check for texture support + * would fail too, so we are fine. */ + tmplt.bind |= PIPE_BIND_SAMPLER_VIEW; tmplt.nr_samples = pParams->MultiSampleType; tmplt.format = d3d9_to_pipe_format_checked(This->screen, pParams->AutoDepthStencilFormat, @@ -350,6 +356,16 @@ NineSwapChain9_Resize( struct NineSwapChain9 *This, tmplt.nr_samples, tmplt.bind, FALSE); + if (tmplt.format == PIPE_FORMAT_NONE) { + tmplt.bind &= ~PIPE_BIND_SAMPLER_VIEW; + tmplt.format = d3d9_to_pipe_format_checked(This->screen, + pParams->AutoDepthStencilFormat, + PIPE_TEXTURE_2D, + tmplt.nr_samples, + tmplt.bind, + FALSE); + } + if (tmplt.format == PIPE_FORMAT_NONE) return D3DERR_INVALIDCALL;