From: Jason Ekstrand Date: Thu, 1 Jun 2017 00:53:34 +0000 (-0700) Subject: i965/tex: Use blorp texture upload for all CCS_E textures X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=157faa407f51829fb8b2d2af723547dc8a0d3849;p=mesa.git i965/tex: Use blorp texture upload for all CCS_E textures This improves the FillTex benchmark in GLBench 2.7 by 30% on my Broxton. On Ken's Broxton which only has single-channel ram, it improves by 210%. v2 (Ken): Check mt->aux_usage == ISL_AUX_USAGE_CCS_E rather than using intel_miptree_is_lossless_compressed(). Reviewed-by: Topi Pohjolainen Reviewed-by: Kenneth Graunke --- diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c index 9ae27c70280..ab3a4fb0615 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_image.c +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c @@ -329,7 +329,8 @@ intel_upload_tex(struct gl_context * ctx, if (mt && mt->format == MESA_FORMAT_S_UINT8) mt->r8stencil_needs_update = true; - if (_mesa_is_bufferobj(packing->BufferObj) || tex_busy) { + if (_mesa_is_bufferobj(packing->BufferObj) || tex_busy || + mt->aux_usage == ISL_AUX_USAGE_CCS_E) { ok = intel_texsubimage_blorp(brw, dims, texImage, xoffset, yoffset, zoffset, width, height, depth, format, type,