From: Marek Olšák Date: Sat, 14 Jul 2012 20:28:26 +0000 (+0200) Subject: r600g: don't check the R600_GLSL130 env var X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=15ca9d159e50815b0bfe60df8873f48c32a59ca5;p=mesa.git r600g: don't check the R600_GLSL130 env var GLSL 1.3 has been enabled by default for quite a while. --- diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index 7750c425f84..a143381246e 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -391,7 +391,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param) return 256; case PIPE_CAP_GLSL_FEATURE_LEVEL: - return rscreen->glsl_feature_level; + return 130; /* Supported except the original R600. */ case PIPE_CAP_INDEP_BLEND_ENABLE: @@ -489,7 +489,6 @@ static float r600_get_paramf(struct pipe_screen* pscreen, static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param) { - struct r600_screen *rscreen = (struct r600_screen *)pscreen; switch(shader) { case PIPE_SHADER_FRAGMENT: @@ -539,7 +538,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e case PIPE_SHADER_CAP_SUBROUTINES: return 0; case PIPE_SHADER_CAP_INTEGERS: - return rscreen->glsl_feature_level >= 130; + return 1; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: return 16; case PIPE_SHADER_CAP_PREFERRED_IR: @@ -952,7 +951,6 @@ struct pipe_screen *r600_screen_create(struct radeon_winsys *ws) pipe_mutex_init(rscreen->fences.mutex); rscreen->use_surface_alloc = debug_get_bool_option("R600_SURF", TRUE); - rscreen->glsl_feature_level = debug_get_bool_option("R600_GLSL130", TRUE) ? 130 : 120; rscreen->global_pool = compute_memory_pool_new(rscreen); diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 058104085a1..6449a4d4042 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -143,7 +143,6 @@ struct r600_screen { struct r600_pipe_fences fences; bool use_surface_alloc; - int glsl_feature_level; /*for compute global memory binding, we allocate stuff here, instead of * buffers. diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 4dd424367a9..cf912c1267d 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -1163,7 +1163,7 @@ static int r600_shader_from_tgsi(struct r600_context * rctx, struct r600_pipe_sh #endif ctx.bc = &shader->bc; ctx.shader = shader; - ctx.native_integers = (rctx->screen->glsl_feature_level >= 130); + ctx.native_integers = true; r600_bytecode_init(ctx.bc, rctx->chip_class, rctx->family); ctx.tokens = tokens;