From: Emil Velikov Date: Mon, 12 Jan 2015 10:30:28 +0000 (+0000) Subject: Add release notes for the 10.4.2 release X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=1631f74a1c38cffea50d4654c34b39e9a432f505;p=mesa.git Add release notes for the 10.4.2 release Signed-off-by: Emil Velikov (cherry picked from commit 02f2e97c3ee4a10696bfce79b6299d478bb6e59a) --- diff --git a/docs/relnotes/10.4.2.html b/docs/relnotes/10.4.2.html new file mode 100644 index 00000000000..84813a5c2b7 --- /dev/null +++ b/docs/relnotes/10.4.2.html @@ -0,0 +1,125 @@ + + + + + Mesa Release Notes + + + + +
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The Mesa 3D Graphics Library

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Mesa 10.4.2 Release Notes / January 12, 2015

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+Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release. +

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+Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +

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SHA256 checksums

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+TBD
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New features

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None

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Bug fixes

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This list is likely incomplete.

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    + +
  • Bug 85529 - Surfaces not drawn in Unvanquished
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  • Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty.
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  • Bug 87658 - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
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  • Bug 87913 - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines
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Changes

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Chad Versace (2):

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  • i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()
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  • i965: Use safer pointer arithmetic in gather_oa_results()
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Dave Airlie (3):

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  • Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"
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  • r600g: fix regression since UCMP change
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  • r600g/sb: implement r600 gpr index workaround. (v3.1)
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Emil Velikov (2):

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  • docs: Add sha256 sums for the 10.4.1 release
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  • Update version to 10.4.2
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Ilia Mirkin (2):

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  • nv50,nvc0: set vertex id base to index_bias
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  • nv50/ir: fix texture offsets in release builds
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Kenneth Graunke (2):

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  • i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
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  • i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.
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Leonid Shatz (1):

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  • gallium/util: make sure cache line size is not zero
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Marek Olšák (4):

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  • glsl_to_tgsi: fix a bug in copy propagation
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  • vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
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  • st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
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  • radeonsi: fix VertexID for OpenGL
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Michel Dänzer (1):

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  • radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
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Roland Scheidegger (1):

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  • gallium/util: fix crash with daz detection on x86
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+ +

Tiziano Bacocco (1):

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  • nv50,nvc0: implement half_pixel_center
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+ +

Vadim Girlin (1):

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  • r600g/sb: fix issues with loops created for switch
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+ + +
+ +