From: Jordan Justen Date: Mon, 2 Oct 2017 07:17:22 +0000 (-0700) Subject: glsl_to_nir: Zero nir_variable struct for valgrind & nir_serialize X-Git-Url: https://git.libre-soc.org/?a=commitdiff_plain;h=16867154d8c7bb6b2b46f00203ed94a4a810abde;p=mesa.git glsl_to_nir: Zero nir_variable struct for valgrind & nir_serialize Signed-off-by: Jordan Justen Reviewed-by: Timothy Arceri Reviewed-by: Kenneth Graunke Reviewed-by: Jason Ekstrand --- diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index 63694fd41f4..1d1085ffbcf 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -311,7 +311,7 @@ nir_visitor::visit(ir_variable *ir) if (ir->data.mode == ir_var_shader_shared) return; - nir_variable *var = ralloc(shader, nir_variable); + nir_variable *var = rzalloc(shader, nir_variable); var->type = ir->type; var->name = ralloc_strdup(var, ir->name);